Risky Ruin: Difference between revisions
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==Original version== | ==Original version== | ||
The heroes find the [[Tricky Treasure]] at the end of the first platform. The chest thinks they are going to beat him up, so he [[Running|runs]] away, and the chase begins. Getaway bluegrass music plays once the chase starts. The first half of the chase consists of the heroes following the [[Tricky Treasure]] across many platforms and zip lines, while avoiding spikes. In the second half of the level, the heroes then must follow the [[Tricky Treasure]] through water, which gets increasingly dark as they [[Swimming|swim]] deeper. They must avoid more spikes and various enemies, and they must move quickly, as the area crumbles around them. It is possible for the heroes to become trapped between the falling rocks at the end and be unable to continue. Eventually, the heroes reach a dead end; the chest has nowhere to go, meaning that the heroes can break the chest, receiving the [[Skull Tooth]] to give back to [[Mister Death]]. | |||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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Risky Ruin 5.jpg|Spikes attached to the rocky platforms. | Risky Ruin 5.jpg|Spikes attached to the rocky platforms. | ||
Risky Ruin 6.jpg|[[Spiky fish]]es. | Risky Ruin 6.jpg|[[Spiky fish]]es. | ||
Risky Ruin 7.jpg|The | Risky Ruin 7.jpg|The [[abyssal firefly krill]] will provide light for the heroes. | ||
Risky Ruin 8.jpg|[[Sea anemone]]. | Risky Ruin 8.jpg|[[Sea anemone]]. | ||
Revision as of 20:51, 6 September 2019
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Risky Ruin is the third level of the Angsty Abyss, a world in Rayman Origins. It is the ninth Tricky Treasure level, where Rayman and his friends must chase a Tricky Treasure for a Skull Tooth. This level is the fourth one from this world and thirty-one overall that's included in the Back to Origins mode in Rayman Legends.
Original version
The heroes find the Tricky Treasure at the end of the first platform. The chest thinks they are going to beat him up, so he runs away, and the chase begins. Getaway bluegrass music plays once the chase starts. The first half of the chase consists of the heroes following the Tricky Treasure across many platforms and zip lines, while avoiding spikes. In the second half of the level, the heroes then must follow the Tricky Treasure through water, which gets increasingly dark as they swim deeper. They must avoid more spikes and various enemies, and they must move quickly, as the area crumbles around them. It is possible for the heroes to become trapped between the falling rocks at the end and be unable to continue. Eventually, the heroes reach a dead end; the chest has nowhere to go, meaning that the heroes can break the chest, receiving the Skull Tooth to give back to Mister Death.
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The beginning part of the chase.
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Ropes can be used as a zipline.
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A group of friendly fish.
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Spikes attached to the rocky platforms.
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The abyssal firefly krill will provide light for the heroes.
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The ending part of the chase.
| Risky Ruin | ||||||||
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| ← Scuba Shootout | Murray of the Deep → | |||||||
Back to Origins
In the Back to Origins version, there are not many differences between the original version; except of the notable elements from Rayman Legends replacing some of the elements from the game.
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The beginning part of the chase.
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The players can use the zip-lines to progress.
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A large group of friendly fish.
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A group of dragonflies will chase the team.
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The dragonflies here get stuck.
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After a while, the light will turn into dark.
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The ending part of the chase.
External links
- Risky Ruin playthrough at YouTube (PC version)
- Risky Ruin's Rayman Legends playthrough at YouTube (PC version)

