Snake Eyes: Difference between revisions
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| medallion slot 4 = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | | medallion slot 4 = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| medallion slot 5 = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | | medallion slot 5 = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| medallion slot 6 = [[File:Icon3RO.png|15px|3]][[File:IconColonRO.png|6px| | | medallion slot 6 = [[File:Icon3RO.png|15px|3]][[File:IconColonRO.png|6px|:]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Clock.png|30px|Time]] | ||
| medal = [[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] | | medal = [[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] | ||
| coin = [[File:Icon6RO.png|15px|6]] | | coin = [[File:Icon6RO.png|15px|6]] | ||
| cup = [[File:Icon2RO.png|15px|2]][[File:IconColonRO.png|6px| | | cup = [[File:Icon2RO.png|15px|2]][[File:IconColonRO.png|6px|:]][[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|8]] | ||
| relic = [[File:Icon3RO.png|15px|3]] | | relic = [[File:Icon3RO.png|15px|3]] | ||
}} | }} | ||
'''Snake Eyes''' is the sixth level of the [[Grumbling Grottos]], a world from ''[[Rayman Origins]]''. | '''Snake Eyes''' is the sixth level of the [[Grumbling Grottos]], a world from ''[[Rayman Origins]]''. Similarly to [[Skyward Sonata]], the heroes must ride [[serpent flute]]s to progress. This level is the fourth one in this world, and the thirteenth overall, to be included in the [[Back to Origins]] painting from ''[[Rayman Legends]]''. | ||
==Original version== | ==Original version== | ||
==Area 1== | ==Area 1== | ||
The heroes must board a [[serpent flute]] near the beginning of this area in order to proceed. The first [[Skull Coin]] can be collected by crush | The heroes must board a [[serpent flute]] near the beginning of this area in order to proceed. The first [[Skull Coin]] can be collected by performing a [[crush attack]] on a [[Drum (UbiArt games)|drum]], which will lead the heroes to a green [[bird]], where they can then find the [[Skull Coin|coin]] near a [[helmet bird]]. Once the heroes reach the end of this area and disband the [[serpent flute]], they can find the first secret area, located above the exit. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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===[[Relic]] 1=== | ===[[Relic]] 1=== | ||
[[File:Snake Eyes first relic.png|320px|thumb|right|The first [[relic]], directly in front of [[Rayman]].]] | [[File:Snake Eyes first relic.png|320px|thumb|right|The first [[relic]], directly in front of [[Rayman]].]] | ||
The first [[relic]] can be found in this area, located in the background near the exit. | The first [[relic]] can be found in this area, located in the background near the exit. | ||
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===Secret area 1=== | ===Secret area 1=== | ||
[[File:Snake Eyes 4.jpg|320px|thumb|left|The first secret area.]] | [[File:Snake Eyes 4.jpg|320px|thumb|left|The first secret area.]] | ||
The heroes | |||
The heroes must carefully board a circling [[serpent flute]] in order to reach and defeat some [[red bird]]s. Once all of them have been defeated, the [[Electoon]] [[cage]] can be broken. | |||
{{Clear}} | {{Clear}} | ||
==Area 2== | ==Area 2== | ||
As the heroes crush attack through a wooden barricade, another [[serpent flute]] will appear. The second [[Skull Coin]] can be found by crush | As the heroes [[crush attack]] through a wooden barricade, another [[serpent flute]] will appear. The second [[Skull Coin]] can be found by performing a [[crush attack]] on a [[Drum (UbiArt games)|drum]] near some [[spiky bird]]s, where it lies above an electrical wire. The [[serpent flute]] will soon descend into an abyss, while more [[serpent flute]]s will then appear. The heroes must avoid some [[red bird]]s and more electrical wires on their journey towards the exit. Once the heroes reach the exit, they can use a [[Swingman]] to reach the third [[Skull Coin]]. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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==Area 3== | ==Area 3== | ||
The heroes | The heroes must climb through this area in order to reach the exit; [[serpent flute]]s will aid them in doing so. They must avoid electrical wires and [[spiky bird]]s as they proceed. The heroes must use another [[serpent flute]] to reach the exit as they approach it. If the heroes collide with a [[bubble bush]] near the exit, a [[Blue Punch]] will appear in a [[bubble]]. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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===[[Relic]] 2=== | ===[[Relic]] 2=== | ||
[[File:Snake Eyes second relic.png|320px|thumb|right|The second [[relic]], located above [[Rayman]].]] | [[File:Snake Eyes second relic.png|320px|thumb|right|The second [[relic]], located above [[Rayman]].]] | ||
The second [[relic]] can be found near the beginning of this area, located near a didgeridoo above the heroes just as they enter. | The second [[relic]] can be found near the beginning of this area, located near a didgeridoo above the heroes just as they enter. | ||
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==Area 4== | ==Area 4== | ||
If the heroes obtained the [[Blue Punch]] in the previous area, it will be useful for breaking barricades and defeating the enemy [[bird]]s. The fourth [[Skull Coin]] can be acquired by properly timing a crush attack onto the first [[Drum (UbiArt games)|drum]] | If the heroes obtained the [[Blue Punch]] in the previous area, it will be useful for breaking barricades and defeating the enemy [[bird]]s. The fourth [[Skull Coin]] can be acquired by properly timing a [[crush attack]] onto the first [[Drum (UbiArt games)|drum]] encountered in the area. The fifth [[Skull Coin]] can be retrieved by quickly shooting a [[switch]], which will make the [[helmet bird]]s disappear, then descending on the left-hand side. The sixth [[Skull Coin|coin]] can be collected by hitting another [[switch]], then performing wall jumps on the didgeridoo next to the switch. Once the heroes reach the end of this area, the second secret area can be found by [[Helicopter|gliding]] down between two large [[spiky bird]]s. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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===Secret area 2=== | ===Secret area 2=== | ||
In this secret area, the heroes must ride on [[mosquito]]es | In this secret area, the heroes must ride on [[mosquito]]es to reach the [[cage]]. During their flight, they will encounter [[small bird]]s, along with red and purple [[spiky snake]]s. As they approach the end of the area, the heroes must defeat a red [[spiky snake]] before they can break the [[cage]]. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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==Area 5== | ==Area 5== | ||
[[File:Snake Eyes 16.jpg|320px|thumb|left|The fifth and final area of the level.]] | [[File:Snake Eyes 16.jpg|320px|thumb|left|The fifth and final area of the level.]] | ||
All the heroes | |||
All the heroes need to do here is defeat the two [[red bird]]s. Once both have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes will then pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level. | |||
{{Clear}} | {{Clear}} | ||
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===[[Relic]] 3=== | ===[[Relic]] 3=== | ||
[[File:Snake Eyes third relic.png|320px|thumb|right|The third [[relic]], located above [[Rayman]].]] | [[File:Snake Eyes third relic.png|320px|thumb|right|The third [[relic]], located above [[Rayman]].]] | ||
The third [[relic]] can be found near the entrance to this area, located above the heroes as they enter. It | |||
The third [[relic]] can be found near the entrance to this area, located above the heroes as they enter. It is camouflaged behind some clouds, which will be slowly drifting to the left; some will be transparent. | |||
{{Clear}} | {{Clear}} | ||
==[[Back to Origins]]== | |||
{{RLLevel | {{RLLevel | ||
| name = Snake Eyes | | name = Snake Eyes | ||
| Line 108: | Line 114: | ||
}} | }} | ||
This level is playable in the [[Back to Origins]] mode in ''[[Rayman Legends]]'' as the fifth one from the [[Desert of Dijiridoos]]. There are not many notable differences between the versions, except for the notable differences that appear in every other [[Back to Origins]] level. | |||
This level is playable in the [[Back to Origins]] mode in ''[[Rayman Legends]]'' as the fifth one from the [[Desert of Dijiridoos]]. There are not many notable differences between the versions | |||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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Snake Eyes - Back to Origins 2.jpg|The first [[Skull Coin]] of the level. | Snake Eyes - Back to Origins 2.jpg|The first [[Skull Coin]] of the level. | ||
Snake Eyes - Back to Origins 3.jpg|The first secret area. | Snake Eyes - Back to Origins 3.jpg|The first secret area. | ||
Snake Eyes - Back to Origins 5.jpg|[[Turnip]]s and [[Lum (UbiArt games)|Lum]] chains appear. | |||
Snake Eyes - Back to Origins 5.jpg|[[Turnip]]s and [[Lum (UbiArt games)|Lum | |||
Snake Eyes - Back to Origins 7.jpg|The second [[Skull Coin]]. | Snake Eyes - Back to Origins 7.jpg|The second [[Skull Coin]]. | ||
Snake Eyes - Back to Origins 8.jpg|The fourth [[Skull Coin]] is hidden behind a scenery piece. | Snake Eyes - Back to Origins 8.jpg|The fourth [[Skull Coin]] is hidden behind a scenery piece. | ||
Snake Eyes - Back to Origins 10.jpg|Multiple [[serpent flute]]s will sometimes appear at the same time. | Snake Eyes - Back to Origins 10.jpg|Multiple [[serpent flute]]s will sometimes appear at the same time. | ||
Snake Eyes - Back to Origins 11.jpg|The second secret area of the level. | Snake Eyes - Back to Origins 11.jpg|The second secret area of the level. | ||
Snake Eyes - Back to Origins 12.jpg|A red [[spiky snake]] will need to be defeated in order to break open the [[cage]]. | Snake Eyes - Back to Origins 12.jpg|A red [[spiky snake]] will need to be defeated in order to break open the [[cage]]. | ||
Snake Eyes - Back to Origins 13.jpg|The fifth and final area of the level. | Snake Eyes - Back to Origins 13.jpg|The fifth and final area of the level. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The | * The level's name is a reference to the phrase "snake eyes", associated with two dice both rolling a one. | ||
==Names in other languages== | |||
{{Names | |||
|en=Snake Eyes | |||
|zh_hans=蝮蛇之眼 | |||
|cs=Hadí oči | |||
|da=Slangeøjne | |||
|nl=Slangenogen | |||
|fi=Kyy povella | |||
|fr=Les deux font la paire | |||
|de=Schlangenaugen | |||
|hu=Kígyószem | |||
|it=Occhi da serpente | |||
|ja=へびの め | |||
|ja_S=''[[Rayman Origins]]'' | |||
|ja_2=「ふえ笛とふえ笛のこう交さ差てん点」 | |||
|ja_2_S=''[[Rayman Legends]]'' | |||
|no=Slangeøyne | |||
|pl=Oczy węża | |||
|pt=Olhos de serpente | |||
|pt_S=''[[Rayman Origins]]'' | |||
|pt_2=Olhos de cobra | |||
|pt_2_S=''[[Rayman Legends]]'' | |||
|ru=Змеиные глаза | |||
|es=Ojitos de serpiente | |||
|sv=Ormögon | |||
}} | |||
==External links== | ==External links== | ||
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[[Category:Places from Rayman Origins]] | [[Category:Places from Rayman Origins]] | ||
[[Category:Places from Rayman Legends]] | |||
Revision as of 19:18, 1 September 2024
| Snake Eyes | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| ← High Voltage | To Bubblize a Mocking Bird → | ||||||||||
Snake Eyes is the sixth level of the Grumbling Grottos, a world from Rayman Origins. Similarly to Skyward Sonata, the heroes must ride serpent flutes to progress. This level is the fourth one in this world, and the thirteenth overall, to be included in the Back to Origins painting from Rayman Legends.
Original version
Area 1
The heroes must board a serpent flute near the beginning of this area in order to proceed. The first Skull Coin can be collected by performing a crush attack on a drum, which will lead the heroes to a green bird, where they can then find the coin near a helmet bird. Once the heroes reach the end of this area and disband the serpent flute, they can find the first secret area, located above the exit.
-
The first area of the level.
-
Spiky birds will appear throughout the level.
Relic 1

The first relic can be found in this area, located in the background near the exit.
Secret area 1

The heroes must carefully board a circling serpent flute in order to reach and defeat some red birds. Once all of them have been defeated, the Electoon cage can be broken.
Area 2
As the heroes crush attack through a wooden barricade, another serpent flute will appear. The second Skull Coin can be found by performing a crush attack on a drum near some spiky birds, where it lies above an electrical wire. The serpent flute will soon descend into an abyss, while more serpent flutes will then appear. The heroes must avoid some red birds and more electrical wires on their journey towards the exit. Once the heroes reach the exit, they can use a Swingman to reach the third Skull Coin.
-
The second Skull Coin, located in the second area.
-
The third Skull Coin.
Area 3
The heroes must climb through this area in order to reach the exit; serpent flutes will aid them in doing so. They must avoid electrical wires and spiky birds as they proceed. The heroes must use another serpent flute to reach the exit as they approach it. If the heroes collide with a bubble bush near the exit, a Blue Punch will appear in a bubble.
-
The third area of the level.
-
Green birds.
-
The ending part of the area.
Relic 2

The second relic can be found near the beginning of this area, located near a didgeridoo above the heroes just as they enter.
Area 4
If the heroes obtained the Blue Punch in the previous area, it will be useful for breaking barricades and defeating the enemy birds. The fourth Skull Coin can be acquired by properly timing a crush attack onto the first drum encountered in the area. The fifth Skull Coin can be retrieved by quickly shooting a switch, which will make the helmet birds disappear, then descending on the left-hand side. The sixth coin can be collected by hitting another switch, then performing wall jumps on the didgeridoo next to the switch. Once the heroes reach the end of this area, the second secret area can be found by gliding down between two large spiky birds.
-
The fourth area of the level.
-
Many spiky birds.
-
A Lum King.
Secret area 2
In this secret area, the heroes must ride on mosquitoes to reach the cage. During their flight, they will encounter small birds, along with red and purple spiky snakes. As they approach the end of the area, the heroes must defeat a red spiky snake before they can break the cage.
-
The second secret area.
-
Purple and red spiky snakes.
-
The red spiky snake is the enemy that needs to be destroyed to break open the cage.
Area 5

All the heroes need to do here is defeat the two red birds. Once both have been defeated, the Electoon cage can be broken, ending the level. The heroes will then pose on the photoboard as the Magician waits for the total amount of Lums that were collected throughout the level.
Relic 3

The third relic can be found near the entrance to this area, located above the heroes as they enter. It is camouflaged behind some clouds, which will be slowly drifting to the left; some will be transparent.
Back to Origins
| Snake Eyes | ||||||||
|---|---|---|---|---|---|---|---|---|
| ← Shooting Me Softly | Don't Shoot the DJ → | |||||||
This level is playable in the Back to Origins mode in Rayman Legends as the fifth one from the Desert of Dijiridoos. There are not many notable differences between the versions, except for the notable differences that appear in every other Back to Origins level.
-
The starting area.
-
The first Skull Coin of the level.
-
The first secret area.
-
The second Skull Coin.
-
The fourth Skull Coin is hidden behind a scenery piece.
-
Multiple serpent flutes will sometimes appear at the same time.
-
The second secret area of the level.
-
A red spiky snake will need to be defeated in order to break open the cage.
-
The fifth and final area of the level.
Trivia
- The level's name is a reference to the phrase "snake eyes", associated with two dice both rolling a one.
Names in other languages
| Language | Name |
|---|---|
| English | Snake Eyes |
| Chinese (simplified) | 蝮蛇之眼 |
| Czech | Hadí oči |
| Danish | Slangeøjne |
| Dutch | Slangenogen |
| Finnish | Kyy povella |
| French | Les deux font la paire |
| German | Schlangenaugen |
| Hungarian | Kígyószem |
| Italian | Occhi da serpente |
| Japanese | へびの め (Rayman Origins)
「ふえ笛とふえ笛のこう交さ差てん点」 (Rayman Legends) |
| Norwegian | Slangeøyne |
| Polish | Oczy węża |
| Portuguese | Olhos de serpente (Rayman Origins)
Olhos de cobra (Rayman Legends) |
| Russian | Змеиные глаза |
| Spanish | Ojitos de serpiente |
| Swedish | Ormögon |
External links
- Snake Eyes playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)
- Snake Eyes playthrough at YouTube (PC version) (Speed Trophy)

