Back to Origins: Difference between revisions

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** [[Mystical Pique]] uses the world’s [[cage]] area theme, which bears more resemblance to the [[Moody Clouds]] map song. This is likely used as 5 of the featured levels are from [[Moody Clouds]] while only 2 are from [[Mystical Pique]].
** [[Mystical Pique]] uses the world’s [[cage]] area theme, which bears more resemblance to the [[Moody Clouds]] map song. This is likely used as 5 of the featured levels are from [[Moody Clouds]] while only 2 are from [[Mystical Pique]].
** The world selection gallery uses the theme of ''[[Rayman Origins]]'' as heard in the PlayStation 3 menu.
** The world selection gallery uses the theme of ''[[Rayman Origins]]'' as heard in the PlayStation 3 menu.
* The following levels were ''not'' included in Back to Origins:
**[[It's a Jungle Out There...]]
**[[Can't Catch Me!]]
**[[Punching Plateaus]]
**[[Go With The Flow]]
**[[Over the Rainbow]]
**[[Crazy Bouncing]]
**[[Cacophonic Chase]]
**[[Wind or Lose]]
**[[No Turning Back]]
**[[Polar Pursuit]]
**[[Sink or Swim]]
**[[Mending the Rift]]
**[[Port 'O Panic]]
**[[Pirate's Treasure!]]
**[[Bad Bubbles and Beyond]]
**[[Moseying the Mountain]]
**[[Tricky Treasure Temple]]
**[[Way of the Electoons]]
**[[Outta My Way]]
**[[Up And Down]]
**[[Savage Swarms]]
**[[High Voltage]]
**[[The Reveal]]
**[[Get Away!]]
**[[Don't Trample the Flowers]]


{{RaymanLegendsLocations}}
{{RaymanLegendsLocations}}

Revision as of 03:31, 7 February 2026

The Back to Origins painting as it appears in the Main Gallery
A new Back to Origins painting getting unlocked

Back to Origins is a world of paintings in Rayman Legends which features levels from Rayman Origins. Each level has had various changes made in terms of level design and graphics. Not all levels are included, and the ones which are have had all story elements removed from them. The levels are unlocked through lucky tickets, though will still need to be played in order in each of the worlds.

Levels are split into 5 worlds, each having the name of a corresponding world from Rayman Origins: Jibberish Jungle, Desert of Dijiridoos, Gourmand Land, Sea of Serendipity, and Mystical Pique. Each world features 8 levels from a pair of similar themed Rayman Origins worlds: for example, Jibberish Jungle features levels from both Jibberish Jungle and Ticklish Temples. Mystical Pique features levels from both Moody Clouds and the Land of the Livid Dead, as it does not have a correspondingly themed second world.

There is a pattern to what levels are included: each world features 4 normal levels (2 from each of the two worlds featured), both Moskito riding levels, the second Tricky Treasure level, and the boss level. Levels are not always featured in the same order that they were encountered in Rayman Origins: for example, Freaking Flipper is played before Swimming with Stars. The boss featured in Mystical Pique is from the Land of the Livid Dead, given that the Moody Clouds boss stage is omitted.

List of changes

  • Some level names have changed slightly.
  • Several elements have been changed/removed to be more in-line with the levels from Rayman Legends.
    • There are no more time trials.
    • All Flying Punch bubbles have been removed, likely due to the ability functioning differently in Rayman Legends.
    • All of the Electoons have been replaced with Teensies. Additional Teensies have been added to match the trend of either 10 or 3 per level, replacing many of the Skull Coins. Tricky Treasures now contain Teensies instead of Skull Teeth, which are absent in this game.
    • Enemies now die instantly upon bubblizing, no longer allowing an extra Lum to be collected. However, defeating enemies gives more Lums now, with most of them dropping 5 Lums upon defeat.
    • Lum Kings do not appear at all. Instead, several purple Lum chains have been added.
    • Turnips have been added to most levels, as well as several enemies.
  • Many textures on objects and enemies have been redesigned with the style of Rayman Legends.
    • Some enemies have had their designs tweaked with more emphasis on their eye.
      • Psychlops now have their eyes wide open in their default animation instead of only when touched.
      • Spiky oranges now have one large eye instead of two glaring eyes.
      • Some of the green ice cubes in Gourmand Land now have eyes, although they do not function any differently.
      • In contrast, the Tricky Treasure no longer has an eye.
    • Tentacle claws and spiky flowers now use their designs from Rayman Legends.
      • Light-blue and dark-blue variants of the tentacle claws from Rayman Legends are used in the Sea of Serendipity, the latter of which is only used in this world despite the tentacle claws in the other worlds also being dark-blue in Rayman Origins.
      • All of the black darkroots have been replaced with either the green variant from Rayman Legends or the grey variant. The purple variant (which only appears in Freaking Flipper) no longer has eyes.
    • The variants of certain enemies and obstacles for specific levels, such as the red Darkblockers in My Heartburn's for You, and the blue baby piranhas in Hi-Ho Moskito! do not appear, instead using their normal designs. However, the redfish have received a new purple variant exclusive to Fire When Wetty and Scuba Shootout.
  • All of the levels have had their story elements removed, such as the Magician, his hats, and the nymphs. The four kings also no longer have any dialogue upon defeat.
  • A majority of the levels have had their layout tweaked to be easier, most notably the Tricky Treasure and Moskito stages. As a result, spiky platforms do not appear at all.
  • All enemies now have animations of themselves being tickled that are not able to be viewed without the Murfy reset glitch on a console with a touchscreen or hacking.
  • Some levels have had many foreground objects removed to make them easier to see.
  • The music no longer changes once the enemies have been defeated in an area with a cage. The only time the cage freed song from Rayman Origins can be heard is at the end of the Moskito riding levels.
  • When entering a secret area with a Moskito, the music stops to ensure it does not override the Moskito riding music.

Levels

The logo

Soundtracks

(Note: This section does not contain any tracks from Rayman Origins that are reused for the Back to Origins levels.)

Trivia