Shoot for the Stars: Difference between revisions

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'''Shoot for the Stars''' is a level in ''[[Rayman Origins]]''. It is located in the [[Moody Clouds]] and is the last area of the game (not including the optional [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]). This is the fourth level from this world and thirty-ninth overall that's included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.  
'''Shoot for the Stars''' is a level in ''[[Rayman Origins]]''. It is located in the [[Moody Clouds]] and is the last area of the game (not including the optional [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]). This is the fourth level from this world and thirty-ninth overall that's included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.  


==Original version==
==Original version==
This area takes place high in the clouds and starts out with [[the Magician]] running from [[Rayman]] and the team by jumping off a ledge. He reappears shortly after riding an airship with a couple of [[Lividstone]]s, who slap their behinds mockingly at the players. The heroes will then get on the [[mosquito]]es, and they will fly along with the airship in the background, fighting [[Big mecha fly|big mecha flies]], [[Small mecha fly|small mecha flies]], turrets, and [[Helicopter bomb]]s.
This area takes place high in the clouds and starts out with [[the Magician]] running from [[Rayman]] and the team by jumping off a ledge. He reappears shortly after riding an airship with a couple of [[Livingstone|Lividstones]], who slap their behinds mockingly at the players. The heroes will then get on the [[mosquito]]es, and they will fly along with the airship in the background, fighting [[Big mecha fly|big mecha flies]], [[Small mecha fly|small mecha flies]], turrets, and [[Helicopter bomb]]s.


After a bit of this, the airship will disappear, and the team will continue on, fighting Big Mecas and small flies. After a while, they will have to deal with red homing missiles, as well, while the airship shows up in front of them, giving them a chance to shoot it. After a short time, the airship will return to the background. They enter a very large structure, and the airship will continue to return to the foreground for short periods of time (a [[Hunter]] will appear on the airship later on to shoot red homing missiles at the team) before going back to the background.
After a bit of this, the airship will disappear, and the team will continue on, fighting Big Mecas and small flies. After a while, they will have to deal with red homing missiles, as well, while the airship shows up in front of them, giving them a chance to shoot it. After a short time, the airship will return to the background. They enter a very large structure, and the airship will continue to return to the foreground for short periods of time (a [[Hunter]] will appear on the airship later on to shoot red homing missiles at the team) before going back to the background.
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{|
{|
| [[File:Shoot for the Stars 1.jpg|320px|thumb|left|]]
| [[File:Shoot for the Stars 1.jpg|320px|thumb|left|[[The Magician]] gets on a ship with three [[Livingstone|Lividstones]].]]
| [[File:Shoot for the Stars 2.jpg|320px|thumb|center|]]
| [[File:Shoot for the Stars 2.jpg|320px|thumb|center|[[Small mecha fly|Small mecha flies]].]]
| [[File:Shoot for the Stars 3.jpg|320px|thumb|right|]]
| [[File:Shoot for the Stars 3.jpg|320px|thumb|right|[[Helicopter bomb]]s.]]
|-
|-
| [[File:Shoot for the Stars 4.jpg|320px|thumb|left|]]
| [[File:Shoot for the Stars 4.jpg|320px|thumb|left|A [[Small mecha fly|Small mecha fly]] in a turret.]]
| [[File:Shoot for the Stars 5.jpg|320px|thumb|center|]]
| [[File:Shoot for the Stars 5.jpg|320px|thumb|center|A gear that must be repeatedly shot at so the player can continue.]]
| [[File:Shoot for the Stars 6.jpg|320px|thumb|right|]]
| [[File:Shoot for the Stars 6.jpg|320px|thumb|right|Another gear that must be repeatedly shot at.]]
|-
|-
| [[File:Shoot for the Stars 7.jpg|320px|thumb|left|]]
| [[File:Shoot for the Stars 7.jpg|320px|thumb|left|More groups of [[Small mecha fly|Small mecha flies]].]]
| [[File:Shoot for the Stars 8.jpg|320px|thumb|center|]]
| [[File:Shoot for the Stars 8.jpg|320px|thumb|center|Red missiles.]]
| [[File:Shoot for the Stars 9.jpg|320px|thumb|right|]]
| [[File:Shoot for the Stars 9.jpg|320px|thumb|right|[[Big mecha fly|Big mecha flies]], [[Helicopter bomb]]s and [[Small mecha fly|Small mecha flies]].]]
|-
|-
| [[File:Shoot for the Stars 10.jpg|320px|thumb|left|]]
| [[File:Shoot for the Stars 10.jpg|320px|thumb|left|Missiles being shot out from holes in a pipe.]]
| [[File:Shoot for the Stars 11.jpg|320px|thumb|center|]]
| [[File:Shoot for the Stars 11.jpg|320px|thumb|center|More red missiles.]]
| [[File:Shoot for the Stars 12.jpg|320px|thumb|right|]]
| [[File:Shoot for the Stars 12.jpg|320px|thumb|right|A [[Hunter]] will appear from the ship.]]
|-
|-
| [[File:Shoot for the Stars 13.jpg|320px|thumb|left|]]
| [[File:Shoot for the Stars 13.jpg|320px|thumb|left|The ending part of the flight.]]
| [[File:Shoot for the Stars 14.jpg|320px|thumb|center|]]
| [[File:Shoot for the Stars 14.jpg|320px|thumb|center|The ship tapping the huge orange sphere.]]
| [[File:Shoot for the Stars 15.jpg|320px|thumb|right|]]
| [[File:Shoot for the Stars 15.jpg|320px|thumb|right|[[The Magician]] and the [[Livingstone|Lividstones]] being scared from the chance the huge orange sphere will explode.]]
|-
|-
| [[File:Shoot for the Stars 16.jpg|320px|thumb|left|]]
| [[File:Shoot for the Stars 16.jpg|320px|thumb|left|The huge orange sphere about to explode.]]
| [[File:Shoot for the Stars 17.jpg|320px|thumb|center|]]
| [[File:Shoot for the Stars 17.jpg|320px|thumb|center|The machinery part of the [[Moody Clouds]] before the explosion.]]
| [[File:Shoot for the Stars 18.jpg|320px|thumb|right|]]
| [[File:Shoot for the Stars 18.jpg|320px|thumb|right|The machinery part of the [[Moody Clouds]] after the explosion.]]
|-
|-
| [[File:Shoot for the Stars 19.jpg|320px|thumb|left|]]
| [[File:Shoot for the Stars 19.jpg|320px|thumb|left|Debris from the machinery then begin to fall.]]
| [[File:Shoot for the Stars 20.jpg|320px|thumb|center|]]
| [[File:Shoot for the Stars 20.jpg|320px|thumb|center|[[Rayman]], [[Globox]], the [[Grand Minimus]] and the [[Goth Teensy]] falling down.]]
| [[File:Shoot for the Stars 21.jpg|320px|thumb|right|]]
| [[File:Shoot for the Stars 21.jpg|320px|thumb|right|The team lands back to where they started.]]
|-
|-
| [[File:Shoot for the Stars 22.jpg|320px|thumb|left|]]
| [[File:Shoot for the Stars 22.jpg|320px|thumb|left|Naturally, [[the Magician]] is nowhere to be found at the end of level [[Lum (UbiArt games)|Lum]] count.]]
|}
|}



Revision as of 19:36, 9 June 2017

Shoot for the Stars
Shoot for the Stars
Shoot for the Stars
Get Away! Don't Trample the Flowers
World Moody Clouds

Electoon #1
Cage
Electoon #2
150 Lums
Electoon #3
300 Lums

Tricky Treasure
Medal
350 Lums

Shoot for the Stars is a level in Rayman Origins. It is located in the Moody Clouds and is the last area of the game (not including the optional Land of the Livid Dead). This is the fourth level from this world and thirty-ninth overall that's included in the Back to Origins mode in Rayman Legends.

Original version

This area takes place high in the clouds and starts out with the Magician running from Rayman and the team by jumping off a ledge. He reappears shortly after riding an airship with a couple of Lividstones, who slap their behinds mockingly at the players. The heroes will then get on the mosquitoes, and they will fly along with the airship in the background, fighting big mecha flies, small mecha flies, turrets, and Helicopter bombs.

After a bit of this, the airship will disappear, and the team will continue on, fighting Big Mecas and small flies. After a while, they will have to deal with red homing missiles, as well, while the airship shows up in front of them, giving them a chance to shoot it. After a short time, the airship will return to the background. They enter a very large structure, and the airship will continue to return to the foreground for short periods of time (a Hunter will appear on the airship later on to shoot red homing missiles at the team) before going back to the background.

They will end up in a dark place with red lights, triangular yellow signs with exclamation points on them, and arrows pointing towards the exit, indicating they are somewhere dangerous. After this, the airship will start to near a huge orange sphere, much to the Magician’s and the Lividstones’ dismay, as they scream in fear as the ship taps the sphere, causing a large crack to form. This sphere turns out to be at the center of the huge, floating city, which explodes due to the damage to the sphere. Rayman and his friends end up falling and landing back in the Snoring Tree, where they go back to sleeping and snoring loudly, as they had done at the start of the game. After this, the player pose on the photoboard, but naturally the Magician doesn't appear here to wait for the amount of Lums that were collected. After that, the credits play.

The Magician gets on a ship with three Lividstones.
Small mecha flies.
Helicopter bombs.
A Small mecha fly in a turret.
A gear that must be repeatedly shot at so the player can continue.
Another gear that must be repeatedly shot at.
More groups of Small mecha flies.
Red missiles.
Big mecha flies, Helicopter bombs and Small mecha flies.
Missiles being shot out from holes in a pipe.
More red missiles.
A Hunter will appear from the ship.
The ending part of the flight.
The ship tapping the huge orange sphere.
The Magician and the Lividstones being scared from the chance the huge orange sphere will explode.
The huge orange sphere about to explode.
The machinery part of the Moody Clouds before the explosion.
The machinery part of the Moody Clouds after the explosion.
Debris from the machinery then begin to fall.
Rayman, Globox, the Grand Minimus and the Goth Teensy falling down.
The team lands back to where they started.
Naturally, the Magician is nowhere to be found at the end of level Lum count.
Shoot for the Stars
Shoot for the Stars
Shoot for the Stars
SkullSkullSkullSkull
Mecha No Mistake! The Mamma of All Nightmares
World Mystical Pique


3


75 Lums

150 Lums

225 Lums

300 Lums

Back to Origins

In the Back to Origins version, there aren't many differences between the original version; except of the notable elements from Rayman Legends replacing some of the elements from Origins. The ending cutscene does not appear and instead the player will simply have to free a Teensie in order for the level to finish.

The start of the level.
Two big Big mecha fly enemies.
A Teensie cage.
A Purple Lum chain.
Shooting the gear will open the gate.
A group of Small mecha flies.
Another group of Small mecha flies.
The second Teensie.
Missiles flying at Rayman.
A Big mecha fly.
The warship the player is chasing can now be seen in the background.
A bunch of Helicopter bombs.
The warship going off screen where the ending cutscene would originally have played.
A Purple Lum chain.
The end has been expanded due to the cutscene not being present.

External links