Freaking Flipper: Difference between revisions

From RayWiki, the Rayman wiki
Jump to navigation Jump to search
m Manual of style, replaced: aren't → are not
Steo (talk | contribs)
Added the relics and cleaned up the article. I need to create articles for "rockfish" and "spiky shell".
Line 22: Line 22:
==Original version==
==Original version==
==Area 1==
==Area 1==
[[Rayman]] and his team begin by dropping down in the water filled with presumably a school of [[fish]]. They sing their tune once they enter the water. The first [[Skull Coin]] can be collected by [[swimming]] down and through a tight gap space between two platforms. As the team progresses, no more [[fish]] can be seen, and there will be [[jellyfish]] and a rocky creature that will try to eat the players by blowing strong winds. The exit is close once the team gets past the creature.
The heroes begin by dropping down in the water filled with presumably a school of [[fish]]. The fish sing their tune once the heroes enter the water. The first [[Skull Coin]] can be collected by [[swimming]] downwards through a tight space between two platforms. As the the heroes progresses, no more [[fish]] can be seen; there will be [[jellyfish]] and a [[rockfish]] that will try to eat the heroes by attempting to inhale them. The exit can be found not too far from here.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Line 28: Line 28:
Freaking Flipper 2.jpg|[[Jellyfish]] are dangerous to touch.
Freaking Flipper 2.jpg|[[Jellyfish]] are dangerous to touch.
</gallery>
</gallery>
===[[Relic]] 1===
[[File:Freaking Flipper first relic.png|thumb|right|320px|The first relic can be found below [[Rayman]], just to the right of the tight space.]]
Just after the heroes enter this area, the first [[relic]] can be found below, next to a vertical tight space where the first [[Skull Coin]] is found.
{{clear}}


==Area 2==
==Area 2==
The heroes need to avoid the [[swordfish]] hiding at the beginning. The second [[Skull Coin]] is located around several spikes and a [[jellyfish]]. As the heroes begin to advance downwards, they will encounter more swordfish, and more creatures that blow strong winds. The first secret area is found to the right of the first rock creature that blows wind. After getting through the creatures, the team can go to the exit.
The heroes will need to avoid the [[swordfish]], which are hiding near the beginning of the area. The second [[Skull Coin]] is located around several spikes and a [[jellyfish]]. As the heroes begin to swim deeper, they will encounter more [[swordfish]] and [[rockfish]]. The first secret area can be found to the right of the first [[rockfish]] by swimming over it. The heroes will then need to swim downwards past all the [[rockfish]] in order to find the exit.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Freaking Flipper 3.jpg|A [[swordfish]].
Freaking Flipper 3.jpg|A [[swordfish]].
Freaking Flipper 4.jpg|Spikes will stick out if a player is nearby.
Freaking Flipper 4.jpg|Spikes will protrude from a [[spiky shell]] if the heroes are nearby.
Freaking Flipper 5.jpg|The first secret area is hiding behind the sea foreground.
Freaking Flipper 5.jpg|The first secret area is hiding behind the sea foreground.


Freaking Flipper 8.jpg|These rocky creatures will try to eat the players by blowing strong winds.
Freaking Flipper 8.jpg|These [[rockfish]] will attempt to inhale the heroes and eat them.
</gallery>
</gallery>


===Secret area 1===
===Secret area 1===
The team needs to hurry as they destroy several kinds of enemies, as a swarm of fatal touching [[Baby Piranhas]] are swimming right behind them. Once they escape the swarm and defeat the enemies, the [[Electoon]] [[cage]] can be broken open.
The heroes need to hurry as they defeat several kinds of enemies, as a swarm of fatal touching [[flying fish]] are following them. Once they escape the swarm and defeat the enemies, the [[Electoon]] [[cage]] can be broken.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Line 49: Line 55:


==Area 3==
==Area 3==
Now the team has to find another way to get pass the blocks that are in their way. The third [[Skull Coin]] can be retrieved by hitting two TNT crates and waiting for them to explode, then quickly getting the [[Skull Coin|coin]] before the solid wooden crate crushes the heroes. A little bit later, a strong current will push the team close by to the exit.
The heroes will need to break the blocks which obstruct their path in order to proceed. The third [[Skull Coin]] can be retrieved by hitting two TNT crates and waiting for them to explode, then quickly collecting the [[Skull Coin|coin]] before the solid wooden crate crush the heroes. Afterwards, a strong current will push the the heroes close to the exit, where they will need to watch out for the [[blowfish]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Line 55: Line 61:
Freaking Flipper 10.jpg|A [[Blowfish]] blowing up.
Freaking Flipper 10.jpg|A [[Blowfish]] blowing up.
</gallery>
</gallery>
===[[Relic]] 2===
[[File:Freaking Flipper second relic.png|thumb|right|320px|The second Relic can be found in the window below the TNT crate and [[Skull Coin]].]]
The second [[relic]] can be found in this area, just below the third [[Skull Coin]] and the TNT crates.
{{clear}}


==Area 4==
==Area 4==
This area tests the player's [[swimming]] ability. Another strong current takes the team downwards, but this time there are several [[sea anemone]]s along the way. The fourth [[Skull Coin]] is in the middle of two of the [[Sea anemone|anemones]]. After a while, the team gets through the current, and will have to continue going down while passing the rocky creatures and more [[sea anemone]]s.
This area tests the [[swimming]] ability of the heroes. Another strong current takes them downwards, but this time there are several [[sea anemone]]s along the way. The fourth [[Skull Coin]] can be found in the middle of two [[Sea anemone|anemones]]. After the heroes get through the current, they will need to swim deeper while passing more [[rockfish]] and [[sea anemone]]s.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Freaking Flipper 11.jpg|[[Sea anemone]].
Freaking Flipper 11.jpg|[[Sea anemone]].
Freaking Flipper 12.jpg|The anemone will vary in length.
Freaking Flipper 12.jpg|The [[sea anemone]] will vary in length.
</gallery>
</gallery>


==Area 5==
==Area 5==
Out of the caverns now, an [[Electoon]] immediately cries out for help. The second secret can be found by destroying the lower pillar at the start of the area. Once they are saved, the heroes can move on. Throughout the area, the heroes will come across many of the world's enemies and pillars; some of those pillars may crush the players if their lower area is broken. The fifth [[Skull Coin]] of the level can be found by waiting for two large pillars being held by [[Darkroot]]s to move out of the way, then the [[Skull Coin|coin]] can be grabbed. The sixth [[Skull Coin]] can be collected by quickly destroying a part of two small pillars. The exit is not too far way from the coin.
As the heroes enter this area, an [[Electoon]] immediately cries out for help. The second secret can be found by destroying the lower pillar at the start of the area. Once the [[Electoon]]s have been saved, the heroes can proceed. Throughout the area, the heroes will encounter many of the world's enemies and pillars; some of those pillars may crush the players if their lower area is broken. The fifth [[Skull Coin]] of the level can be found by waiting for two large pillars being held by [[Darkroot]]s to move out of the way, then the [[Skull Coin|coin]] can be collected. The sixth [[Skull Coin]] can be collected by quickly destroying a part of two small pillars. The exit can be found not too from the [[Skull Coin|coin]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Line 72: Line 84:
Freaking Flipper 17.jpg|[[Darkroot]]s hold some pillars.
Freaking Flipper 17.jpg|[[Darkroot]]s hold some pillars.


Freaking Flipper 18.jpg|Several [[Redfish]].
Freaking Flipper 18.jpg|Several [[redfish]].
Freaking Flipper 19.jpg|Little [[Antitoon|Darktoons]].
Freaking Flipper 19.jpg|Little [[Antitoon|Darktoons]].
</gallery>
</gallery>


===Secret area 2===
===Secret area 2===
All the team has to do is body slam at the right spot to drop a long distance to where they will crush both a [[Psychlops]] and the [[Electoon]] [[cage]].
All the heroes will need to do, is crush attack in the right spot, dropping a long distance and crushing through many blocks. Once they reach the bottom, they will also crush the [[Psychlops]] and the [[Electoon]] [[cage]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Freaking Flipper 14.jpg|The body slam will have to be right on target to the blocks.
Freaking Flipper 14.jpg|The crush attack will need to be right on target.
Freaking Flipper 15.jpg|The deep pit that will eventually lead to the [[Electoon]] [[cage]].
Freaking Flipper 15.jpg|The deep pit that will eventually lead to the [[Electoon]] [[cage]].
</gallery>
</gallery>
===[[Relic]] 3===
[[File:Freaking Flipper third relic.png|thumb|right|320px|The third relic can be found in the foreground, just below [[Rayman]]'s feet.]]
The third [[relic]] can be found in this area; it is located in the foreground, just past the [[jellyfish]]. This one camouflages with the reef, so it can be difficult to spot.
{{clear}}


==Area 6==
==Area 6==
[[File:Freaking Flipper 20.jpg|320px|thumb|right|The sixth and final area.]]
[[File:Freaking Flipper 20.jpg|320px|thumb|left|The sixth and final area.]]
The heroes have to defeat the lone [[Blowfish]] and the several [[Redfish]] in order to brake open the [[Electoon]] [[cage]] to end the level. Then they pose on the [[The Photographer|photoboard]] while [[the Magician]] waits for the amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.
The heroes will need to defeat the lone [[blowfish]], and the several [[redfish]] in order to break the [[Electoon]] [[cage]], which will end the level. Afterwards, the heroes will pose on the [[The Photographer|photoboard]] while [[the Magician]] waits for the amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level.


{{Clear}}
{{Clear}}
Line 109: Line 127:
<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Freaking Flipper - Back to Origins 1.jpg|A group of singing [[fish]]es.
Freaking Flipper - Back to Origins 1.jpg|A group of singing [[fish]]es.
Freaking Flipper - Back to Origins 2.jpg|[[Lum (UbiArt games)|Lum]] chains in between [[Jellyfish]].
Freaking Flipper - Back to Origins 2.jpg|[[Lum (UbiArt games)|Lum]] chains in between [[jellyfish]].
Freaking Flipper - Back to Origins 3.jpg|Spikes can be dangerous if a player is around them.
Freaking Flipper - Back to Origins 3.jpg|Spikes can be dangerous if a player is around them.



Revision as of 01:51, 16 September 2019

Freaking Flipper
Freaking Flipper
Freaking Flipper
Swimming with Stars Bad Bubbles and Beyond
World Sea of Serendipity

Electoon #1
Cage
Electoon #2
Cage
Electoon #3
Cage
Electoon #4
150 Lums
Electoon #5
300 Lums
Electoon #6
2:20 Time

Tricky Treasure
Medal
350 Lums
Cup
1:57 Time

Freaking Flipper is the fourth level of the Sea of Serendipity, the fourth world in Rayman Origins. The heroes will continue to swim through the underwater caverns. Even though this level is the second from this world and twenty-fifth overall that's included in the Back to Origins mode in Rayman Legends, it is the first playable level in the mode, the second being Swimming with Stars.

Original version

Area 1

The heroes begin by dropping down in the water filled with presumably a school of fish. The fish sing their tune once the heroes enter the water. The first Skull Coin can be collected by swimming downwards through a tight space between two platforms. As the the heroes progresses, no more fish can be seen; there will be jellyfish and a rockfish that will try to eat the heroes by attempting to inhale them. The exit can be found not too far from here.

Relic 1

The first relic can be found below Rayman, just to the right of the tight space.

Just after the heroes enter this area, the first relic can be found below, next to a vertical tight space where the first Skull Coin is found.


Area 2

The heroes will need to avoid the swordfish, which are hiding near the beginning of the area. The second Skull Coin is located around several spikes and a jellyfish. As the heroes begin to swim deeper, they will encounter more swordfish and rockfish. The first secret area can be found to the right of the first rockfish by swimming over it. The heroes will then need to swim downwards past all the rockfish in order to find the exit.

Secret area 1

The heroes need to hurry as they defeat several kinds of enemies, as a swarm of fatal touching flying fish are following them. Once they escape the swarm and defeat the enemies, the Electoon cage can be broken.

Area 3

The heroes will need to break the blocks which obstruct their path in order to proceed. The third Skull Coin can be retrieved by hitting two TNT crates and waiting for them to explode, then quickly collecting the coin before the solid wooden crate crush the heroes. Afterwards, a strong current will push the the heroes close to the exit, where they will need to watch out for the blowfish.

Relic 2

The second Relic can be found in the window below the TNT crate and Skull Coin.

The second relic can be found in this area, just below the third Skull Coin and the TNT crates.


Area 4

This area tests the swimming ability of the heroes. Another strong current takes them downwards, but this time there are several sea anemones along the way. The fourth Skull Coin can be found in the middle of two anemones. After the heroes get through the current, they will need to swim deeper while passing more rockfish and sea anemones.

Area 5

As the heroes enter this area, an Electoon immediately cries out for help. The second secret can be found by destroying the lower pillar at the start of the area. Once the Electoons have been saved, the heroes can proceed. Throughout the area, the heroes will encounter many of the world's enemies and pillars; some of those pillars may crush the players if their lower area is broken. The fifth Skull Coin of the level can be found by waiting for two large pillars being held by Darkroots to move out of the way, then the coin can be collected. The sixth Skull Coin can be collected by quickly destroying a part of two small pillars. The exit can be found not too from the coin.

Secret area 2

All the heroes will need to do, is crush attack in the right spot, dropping a long distance and crushing through many blocks. Once they reach the bottom, they will also crush the Psychlops and the Electoon cage.

Relic 3

The third relic can be found in the foreground, just below Rayman's feet.

The third relic can be found in this area; it is located in the foreground, just past the jellyfish. This one camouflages with the reef, so it can be difficult to spot.


Area 6

The sixth and final area.

The heroes will need to defeat the lone blowfish, and the several redfish in order to break the Electoon cage, which will end the level. Afterwards, the heroes will pose on the photoboard while the Magician waits for the amount of Lums that were collected throughout the level.


Freaking Flipper
Freaking Flipper
Freaking Flipper
SkullSkull
My Heartburn's for You Swimming with the Stars
World Sea of Serendipity


10


150 Lums

300 Lums

450 Lums

600 Lums

Back to Origins

This level is playable in the Back to Origins mode in Rayman Legends as the first one from Sea of Serendipity. There are not many notable differences between the versions; except the notable differences that appear in every other Back to Origins level.

External links