Climb Out: Difference between revisions

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'''Climb Out''' is the fifth level of the [[Jibberish Jungle|Ticklish Temples]], a world in ''[[Rayman Origins]]''. The level focuses on progressing upwards while avoiding the many [[spiky flower]]s, as demonstrated in the level selection hub. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level. This is the third level from this world and the fifth overall included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.
==Original version==
{{ROLevel
{{ROLevel
| name = Climb Out
| name = Climb Out
| image = [[Image:Climb Out 1.jpg|center|320px|''Climb Out'']]
| image = [[File:Climb Out 1.jpg|center|320px|Climb Out]]
| preceded by = [[Hunter Gatherer]]
| preceded by = [[Hunter Gatherer]]
| followed by = [[Still Flowing]]
| followed by = [[Still Flowing]]
| world = [[Ticklish Temples]]
| world = [[Jibberish Jungle|Ticklish Temples]]
| type = [[File:RO-Medallion-SixSlots.png|center|''Six slots'']]
| medallion slot 1 = Cage
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 2 = Cage
| medallion slot 2 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 3 = Cage
| medallion slot 3 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 4 = Lums
| medallion slot 4 = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 4 number = 150
| medallion slot 5 = [[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 5 = Lums
| medallion slot 6 = [[File:Icon2RO.png|15px|''2'']][[File:IconColonRO.png|6px|'':'']][[File:Icon4RO.png|15px|''4'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Clock.png|30px|Time]]
| medallion slot 5 number = 300
| medal = [[File:Icon3RO.png|15px|''3'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']]
| medallion slot 6 = Time
| coin = [[File:Icon5RO.png|15px|''5'']]
| medallion slot 6 number = 2:40
| cup = [[File:Icon2RO.png|15px|''2'']][[File:IconColonRO.png|6px|'':'']][[File:Icon1RO.png|15px|''1'']][[File:Icon2RO.png|15px|''2'']]
| medal = 350
| relic = [[File:Icon3RO.png|15px|''3'']]
| cup = 2:12
| skull coins = 5
| relics = 3
| format numbers = true
}}
}}


'''Climb Out''' is the fifth level of the [[Ticklish Temples]], a world in ''[[Rayman Origins]]''. The level is focused on progressing upwards while avoiding the many [[spiky flower]]s, as demonstrated in the level selection hub. This is the third level from this world and fifth overall that is included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.
===Area 1===
The heroes start in a relatively quiet and dark place, but [[Darkroot]]s quickly begin to ambush them. They will need to board the collapsing platform and safely descend to a body of water below. The exit can be found to their right.
 
<gallery widths="320px" heights="180px">
Climb Out 2.jpg|The ground will collapse here, revealing a passage beneath it.
</gallery>


==Original version==
====Relic 1====
==Area 1==
The first [[relic]] can be found near the exit.
[[Rayman]] and the team start out in a relatively quiet and dark place, but as they shortly advance, many [[Darkroot]]s appear to ambush them. They need to get onto the collapsing platform and safely fall down to a body of water. The exit is located to the right.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Climb Out 2.jpg|The ground will collapse here, revealing a passage beneath it.
Climb Out first relic.png|The first [[relic]] is located in front of [[Rayman]] at eye level.
</gallery>
</gallery>


==Area 2==
===Area 2===
The team will now begin to move upwards in the area. [[Nenuphar]]s and [[Caterpillar (UbiArt Games)|caterpillars]] help out in the process. The first secret area can be found by using the [[Swingman]] to get onto a platform covered with dark foreground vines. After that is done, the heroes can continue to go up. The first [[Skull Coin]] can be collected through using the s
The heroes will now begin to climb in this area. [[Water lily|Water lilies]] and [[Caterpillar (UbiArt games)|caterpillars]] will aid them in the process. The [[#Secret area 1|first secret area]] can be found by using the [[Swingman]] to reach a platform covered with dark foreground vines. As the heroes continue to climb, the first [[Skull Coin]] can be collected by using a nearby [[Swingman]] while avoiding the [[spiky flower]]s. The second [[Skull Coin]] can be acquired by proceeding left from where the first [[Skull Coin]] was found and using [[Water lily|water lilies]] to reach it. The exit can be found nearby, next to three [[Antitoon|Darktoons]].
[[Swingman]] close by, while avoiding the [[spiky flower]]s. The second [[Skull Coin]] can be acquired by going to the left of where the first [[Skull Coin|coin]] was, using [[nenuphar]]s to reach it. The exit is close by, next to three [[Antitoon|Darktoons]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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</gallery>
</gallery>


===Secret area 1===
====Secret area 1====
The players have to use the [[wall run]] power to reach the two [[Livingstone|Lividstones]]. The team can crush them in the middle and also, the [[Electoon]] [[cage]].
The heroes will need to use the [[wall run]]ning power to reach two [[Livingstone|Lividstones]]. They can then [[crush attack]] them, breaking the [[Electoon]] [[cage]] in the process.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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</gallery>
</gallery>


==Area 3==
===Area 3===
Eventually, the heroes will advance upwards again. [[Nenuphar]]s help out even more in the process. The third [[Skull Coin]] can be retrieved by jumping from [[nenuphar]] to [[nenuphar]] on the right, while not getting hit from the [[spiky flower]]s. After a while, the exit will be reached.
The heroes will need to advance by climbing again; [[Water lily|water lilies]] help in the process. The third [[Skull Coin]] can be retrieved to the right by jumping from [[water lily]] to [[water lily]] while avoiding contact with the [[spiky flower]]s. The exit can be found once the heroes reach the top of the area.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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</gallery>
</gallery>


==Area 4==
===Area 4===
Throughout the area, there are rolling stones with [[Antitoon|Darktoons]] attached to them. They will have to be used as a walljump platform in order to continue. The fourth [[Skull Coin]] can be collected by body slamming on a [[flower bulb]] and using one of the stones on the right. Later, the players need to use the large moving grassy platforms to perform walljumps. The exit is to the left at the top.
Throughout the area, there are rolling stone platforms with [[Antitoon|Darktoons]] attached to them. They can be used by the heroes to wall jump to proceed. The fourth [[Skull Coin]] can be collected by using a [[crush attack]] on a [[bouncy flower]], then wall jumping against the stone platforms to their right. As they proceed, the heroes will need to use the large moving grassy platforms to perform wall jumps. The exit can be found to the left as they reach the top of the area.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Climb Out 9.jpg|The geysers will help out the player in the fourth area.
Climb Out 9.jpg|The geysers will help the heroes in the fourth area.
Climb Out 10.jpg|The walls will begin to cave in as the player progresses.
Climb Out 10.jpg|The walls will begin to cave in as the heroes progress.
</gallery>
</gallery>


==Area 5==
====Relic 2====
This area is full of [[Antitoon|Darktoons]]. As the players continue to progress, they will aid the help of more [[Caterpillar (UbiArt games)|caterpillars]], but this time some of them are purple, and will back away once a player jumps on it. If the team takes the left path and performs walljumps, they will pass some [[spiky flower]]s and obtain the fifth [[Skull Coin]]. After some time of advancing, the team will use geysers to get close to the exit. If the players go onto a platform that has foreground vines, they will end up finding the second secret area.
[[File:Climb Out second relic.png|thumb|320px|The second [[relic]] is located in the background, just in front of [[Rayman]].]]
 
The second [[relic]] can be found near a [[water lily]] in this area as the heroes climb.
 
{{clear}}
 
===Area 5===
This area is full of [[Antitoon|Darktoons]]. As the heroes proceed, they will be aided by more [[Caterpillar (UbiArt games)|caterpillars]], but this time, some of them are purple. These will retract once a hero lands on them, so the heroes will need to move quickly. If the heroes take the left path and perform wall jumps, they will pass some [[spiky flower]]s, where they can obtain the fifth [[Skull Coin]]. As they continue to climb, the heroes will need to use geysers to approach the exit. If the heroes board a platform on their right, which has some foreground vines, they can find the [[#Secret area 2|second secret area]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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</gallery>
</gallery>


===Secret area 2===
====Relic 3====
The heroes need to ride on [[mosquito]]es to find the [[Electoon]] [[cage]]. Throughout the flight, they have to avoid getting crushed from collapsing platforms as well as falling ones. The team will then need to shoot projectiles at two [[hunter]]s and a [[Livingstone|Lividstone]] in order to get off and break the [[cage]] open.
[[File:Climb Out third relic.png|thumb|320px|The third [[relic]] is located in the center of the rolling stone platform, just above [[Rayman]].]]
 
The third [[relic]] can be found in this area; it is camouflaged in the middle of a rolling stone platform.
 
{{clear}}
 
====Secret area 2====
The heroes need to ride on [[giant mosquito]]es to reach the [[Electoon]] [[cage]]. Throughout their flight, they must avoid being crushed by collapsing platforms. The heroes will then need to shoot projectiles at two [[hunter]]s and a [[Livingstone|Lividstone]] to disband their [[giant mosquito]]es and break the [[cage]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Climb Out 13.jpg|The players will ride on the [[mosquito]]es to reach the [[cage]].
Climb Out 13.jpg|The heroes will ride on the [[giant mosquito]]es to reach the [[cage]].
Climb Out 14.jpg|Two [[hunter]]s and a [[Livingstone|Lividstone]] need to be defeated here.
Climb Out 14.jpg|Two [[hunter]]s and a [[Livingstone|Lividstone]] need to be defeated here.
</gallery>
</gallery>


==Area 6==
===Area 6===
[[File:Climb Out 15.jpg|320px|thumb|right|The sixth area of the level.]]
[[File:Climb Out 15.jpg|320px|thumb|The sixth area of the level.]]
The heroes need to be quick, as all of the platforms with [[Antitoon|Darktoons]] attached will begin to cave in. [[Nenuphar]]s and [[Swingman|swingmen]] help the players in reaching the exit that is not too far away.
 
The heroes will need to move quickly, as all of the platforms with [[Antitoon|Darktoons]] attached will begin to collapse. [[Water lily|Water lilies]] and [[Swingman|swingmen]] will aid the heroes in reaching the exit.


{{Clear}}
{{Clear}}


==Area 7==
===Area 7===
[[File:Climb Out 16.jpg|320px|thumb|left|The seventh and final area.]]
[[File:Climb Out 16.jpg|320px|thumb|The seventh and final area.]]
Now, the team can destroy the four [[Livingstone|Lividstones]] manually, or hit a [[flower bomb]] to make a platform collapse and crush them. When all are defeated, the [[Electoon]] [[cage]] can be broken to end the level. The team will pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.
 
The heroes will have two options in this area; they can either defeat the four [[Livingstone|Lividstones]] manually or optionally hit an [[explosive bulb]], making the platform collapse and crush them. Once all of them have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes will pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level.


{{Clear}}
{{Clear}}


==Back to Origins==
{{RLLevel
{{RLLevel
| name = Climb Out
| name = Climb Out
| image = [[Image:Climb Out - Back to Origins.png|center|320px|''Climb Out'']]
| image = [[File:Climb Out - Back to Origins.png|center|320px|Climb Out]]
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']]
| difficulty = 2
| preceded by = [[Playing in the Shade#Back to Origins|Playing in the Shade]]
| preceded by = [[Playing in the Shade#Back to Origins|Playing in the Shade]]
| followed by = [[Still Flowing#Back to Origins|Still Flowing]]
| followed by = [[Still Flowing#Back to Origins|Still Flowing]]
| world = [[Jibberish Jungle]]
| world = [[Jibberish Jungle]]
| teensies = [[File:Icon1RO.png|15px|''1'']][[File:Icon0RO.png|15px|''0'']]
| teensies = 10
| bronze cup = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| bronze cup = 150
| silver cup = [[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| silver cup = 300
| lucky ticket = [[File:Icon4RO.png|15px|''4'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| lucky ticket = 450
| gold cup = [[File:Icon6RO.png|15px|''6'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| gold cup = 600
| format numbers = true
}}
}}


==[[Back to Origins]]==
In the [[Back to Origins]] version, there are not many differences from the original version, except for the notable elements from ''[[Rayman Legends]]'' replacing some of the elements from the original game.
In the [[Back to Origins]] version, there aren't many differences between the original version; except of the notable elements from ''[[Rayman Legends]]'' replacing some of the elements from the game.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Climb Out - Back to Origins 1.jpg|The start of the level, as seen in ''[[Rayman Legends]]''.
Climb Out - Back to Origins 1.jpg|The start of the level, as seen in ''[[Rayman Legends]]''.
Climb Out - Back to Origins 2.jpg|Collecting a yellow [[Lum (UbiArt games)|Lum]] in a purple [[Lum (UbiArt games)|Lum]] chain will turn all the [[Lum (UbiArt games)|Lum]]s yellow.
Climb Out - Back to Origins 2.jpg|Collecting a yellow [[Lum (UbiArt games)|Lum]] in a purple [[Lum (UbiArt games)|Lum]] chain will turn all the [[Lum (UbiArt games)|Lums]] yellow.
Climb Out - Back to Origins 4.jpg|The first secret area.
Climb Out - Back to Origins 4.jpg|The first secret area.
 
Climb Out - Back to Origins 5.jpg|To get to the [[Teensie]], the heroes will need to take another path.
Climb Out - Back to Origins 5.jpg|To get to the [[Teensie]] the player will need to take another path.
Climb Out - Back to Origins 6.jpg|As seen between the [[Livingstone|Lividstones]], [[turnip]]s have been added.
Climb Out - Back to Origins 6.jpg|As seen between the [[Lividstone]]s, [[turnip]]s have been added.
Climb Out - Back to Origins 10.jpg|The second secret area.
Climb Out - Back to Origins 10.jpg|The second secret area.
Climb Out - Back to Origins 11.jpg|The end of the second secret area.
Climb Out - Back to Origins 11.jpg|The end of the second secret area.
Climb Out - Back to Origins 8.jpg|The [[Teensie]] cage is flying upwards.
Climb Out - Back to Origins 8.jpg|The [[Teensie]] cage is flying upwards.
Climb Out - Back to Origins 9.jpg|The final area.
Climb Out - Back to Origins 9.jpg|The final area.
</gallery>
</gallery>
==Names in other languages==
{{Names
|en=Climb Out
|ar=التسلق خروجا
|zh_hans=爬出深渊
|cs=Výlez
|da=Kravl ud
|nl=Klim eruit
|fi=Kiivetään pois
|fr=Grimpette
|de=Augen zu und durch
|hu=Mássz ki!
|it=Fuori da lì!
|ja=おりろ!
|ja_S=''[[Rayman Origins]]''
|ja_2=「落とし穴の底」
|ja_2_S=''[[Rayman Legends]]''
|no=Klatringen
|pl=Wspinaczka
|pt=Escalar daqui para fora
|pt_S=''[[Rayman Origins]]''
|pt_2=Escalada afora
|pt_2_S=''[[Rayman Legends]]''
|ru=Выкарабкаться
|es=Salir trepando
|sv=Klättringen
}}


==External links==
==External links==
* [http://www.youtube.com/watch?v=zTOZ_OhDgt0 Climb Out playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [https://www.youtube.com/watch?v=0Gho4qeBi3k Climb Out playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [http://www.youtube.com/watch?v=9EnU-1sXqN8 Climb Out playthrough at YouTube (PC version) (Speed Trophy)]
* [https://www.youtube.com/watch?v=Ah5hMz-VIPg Climb Out playthrough at YouTube (PC version) (Speed Trophy)]


* [https://www.youtube.com/watch?v=vmIGBKT6MK8 Climb Out's ''Rayman Legends'' playthrough at YouTube (PC version)]
* [https://www.youtube.com/watch?v=D92Zif4sxog Climb Out's ''Rayman Legends'' playthrough at YouTube (PC version)]


{{RaymanOriginslocations}}
{{RaymanOriginslocations}}
Line 130: Line 182:


[[fr:Grimpette]]
[[fr:Grimpette]]
[[hu:Mássz ki!]]
[[it:Fuori da lì!]]
[[pl:Wspinaczka]]
[[pl:Wspinaczka]]
[[es:Salir trepando]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Legends]]

Latest revision as of 15:41, 27 March 2026

Climb Out is the fifth level of the Ticklish Temples, a world in Rayman Origins. The level focuses on progressing upwards while avoiding the many spiky flowers, as demonstrated in the level selection hub. The PlayStation Vita version of Rayman Origins features a Ghost Mode of this level. This is the third level from this world and the fifth overall included in the Back to Origins mode in Rayman Legends.

Original version

Climb Out
Climb Out
Climb Out
Hunter Gatherer Still Flowing
World Ticklish Temples

Electoon #1
Cage
Electoon #2
Cage
Electoon #3
Cage
Electoon #4
150 Lums
Electoon #5
300 Lums
Electoon #6
2:40 Time

Tricky Treasure
Medal
350 Lums
Cup
2:12 Time
Skull Coin
5
Relic
3

Area 1

The heroes start in a relatively quiet and dark place, but Darkroots quickly begin to ambush them. They will need to board the collapsing platform and safely descend to a body of water below. The exit can be found to their right.

Relic 1

The first relic can be found near the exit.

Area 2

The heroes will now begin to climb in this area. Water lilies and caterpillars will aid them in the process. The first secret area can be found by using the Swingman to reach a platform covered with dark foreground vines. As the heroes continue to climb, the first Skull Coin can be collected by using a nearby Swingman while avoiding the spiky flowers. The second Skull Coin can be acquired by proceeding left from where the first Skull Coin was found and using water lilies to reach it. The exit can be found nearby, next to three Darktoons.

Secret area 1

The heroes will need to use the wall running power to reach two Lividstones. They can then crush attack them, breaking the Electoon cage in the process.

Area 3

The heroes will need to advance by climbing again; water lilies help in the process. The third Skull Coin can be retrieved to the right by jumping from water lily to water lily while avoiding contact with the spiky flowers. The exit can be found once the heroes reach the top of the area.

Area 4

Throughout the area, there are rolling stone platforms with Darktoons attached to them. They can be used by the heroes to wall jump to proceed. The fourth Skull Coin can be collected by using a crush attack on a bouncy flower, then wall jumping against the stone platforms to their right. As they proceed, the heroes will need to use the large moving grassy platforms to perform wall jumps. The exit can be found to the left as they reach the top of the area.

Relic 2

The second relic is located in the background, just in front of Rayman.

The second relic can be found near a water lily in this area as the heroes climb.


Area 5

This area is full of Darktoons. As the heroes proceed, they will be aided by more caterpillars, but this time, some of them are purple. These will retract once a hero lands on them, so the heroes will need to move quickly. If the heroes take the left path and perform wall jumps, they will pass some spiky flowers, where they can obtain the fifth Skull Coin. As they continue to climb, the heroes will need to use geysers to approach the exit. If the heroes board a platform on their right, which has some foreground vines, they can find the second secret area.

Relic 3

The third relic is located in the center of the rolling stone platform, just above Rayman.

The third relic can be found in this area; it is camouflaged in the middle of a rolling stone platform.


Secret area 2

The heroes need to ride on giant mosquitoes to reach the Electoon cage. Throughout their flight, they must avoid being crushed by collapsing platforms. The heroes will then need to shoot projectiles at two hunters and a Lividstone to disband their giant mosquitoes and break the cage.

Area 6

The sixth area of the level.

The heroes will need to move quickly, as all of the platforms with Darktoons attached will begin to collapse. Water lilies and swingmen will aid the heroes in reaching the exit.


Area 7

The seventh and final area.

The heroes will have two options in this area; they can either defeat the four Lividstones manually or optionally hit an explosive bulb, making the platform collapse and crush them. Once all of them have been defeated, the Electoon cage can be broken, ending the level. The heroes will pose on the photoboard as the Magician counts the total number of Lums collected throughout the level.


Back to Origins

Climb Out
Climb Out
Climb Out
SkullSkull
Playing in the Shade Still Flowing
World Jibberish Jungle


10


150 Lums

300 Lums

450 Lums

600 Lums

In the Back to Origins version, there are not many differences from the original version, except for the notable elements from Rayman Legends replacing some of the elements from the original game.

Names in other languages

Language Name
English Climb Out
Arabic التسلق خروجا
Chinese (simplified) 爬出深渊
Czech Výlez
Danish Kravl ud
Dutch Klim eruit
Finnish Kiivetään pois
French Grimpette
German Augen zu und durch
Hungarian Mássz ki!
Italian Fuori da lì!
Japanese おりろ! (Rayman Origins)

「落とし穴の底」 (Rayman Legends)

Norwegian Klatringen
Polish Wspinaczka
Portuguese Escalar daqui para fora (Rayman Origins)

Escalada afora (Rayman Legends)

Russian Выкарабкаться
Spanish Salir trepando
Swedish Klättringen

External links