Rayman Advance: Difference between revisions

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Due to hardware limitations, this version has several differences from the other versions, although it is based on the PC release. The first part of [[Bongo Hills]] has been removed, most likely due to palette limitations, putting the [[cage]] that was meant to appear there at the last part instead. The music has been remade to fit on the cartridge, resulting in much of the original quality being lost. Some music tracks have even been completely removed, while a few new ones have been added. This was due to the developers putting most of their focus on the graphics of the game, resulting in little space left for the music on the ROM. The graphics have increased in contrast and brightness, resulting in some quality being lost. This was done late in development to compensate for the lack of backlight on the original Game Boy Advance. The intro and ending of the game now consists of a slideshow, similarly to the Atari Jaguar version, instead of the pre-rendered movie seen in most versions.
Due to hardware limitations, this version has several differences from the other versions, although it is based on the PC release. The first part of [[Bongo Hills]] has been removed, most likely due to palette limitations, putting the [[cage]] that was meant to appear there at the last part instead. The music has been remade to fit on the cartridge, resulting in much of the original quality being lost. Some music tracks have even been completely removed, while a few new ones have been added. This was due to the developers putting most of their focus on the graphics of the game, resulting in little space left for the music on the ROM. The graphics have increased in contrast and brightness, resulting in some quality being lost. This was done late in development to compensate for the lack of backlight on the original Game Boy Advance. The intro and ending of the game now consists of a slideshow, similarly to the Atari Jaguar version, instead of the pre-rendered movie seen in most versions.


Other changes in this port were made to intentionally make the game easier. The number of [[Life|lives]] per [[continue]] has been increased to six and the number of [[continue]]s to nine, one extra unit of health has been added to the player's health bar (meaning it starts at four and is increased to six upon collecting a [[Big Power]]), no [[Ting]]s are lost upon losing either a [[Life|life]] or a [[continue]], more [[Life|lives]] can be found within levels, more time is available in [[Bonus level (Rayman 1)|bonus levels]], fewer enemies appear, [[the Photographer]] appears in several new locations, and additional platforms have been added in some levels, most notably [[Space Mama's Crater]]. Some bosses have minor differences as well, such as [[Bzzit]] and [[Moskito]] being able to take hits before they fly away after being damaged, resulting in the player being able to constantly hit them with the right timing until they are defeated. This is also one of the few versions in which [[Mr Dark's Dare]] is replayable upon completion.
Other changes in this port were made to intentionally make the game easier. The number of [[Life|lives]] per [[continue]] has been increased to six and the number of [[continue]]s to nine, one extra unit of health has been added to the player's health bar (meaning it starts at four and is increased to six upon collecting a [[Big Power]]), no [[Ting]]s are lost upon losing either a [[life]] or a [[continue]], more [[Life|lives]] can be found within levels, more time is available in [[Bonus level (Rayman 1)|bonus levels]], fewer enemies appear, [[the Photographer]] appears in several new locations, and additional platforms have been added in some levels, most notably [[Space Mama's Crater]]. Some bosses have minor differences as well, such as [[Bzzit]] and [[Moskito]] being able to take hits before they fly away after being damaged, resulting in the player being able to constantly hit them with the right timing until they are defeated. This is also one of the few versions in which [[Mr Dark's Dare]] is replayable upon completion.


While there are not that many bugs throughout this port, there are a few noticeable ones. Some items, most notably the [[cloud]]s, sometimes appear incorrectly. Some show the textures of a vanishing cloud, while they are stable. Some [[pencil sharpener]]s, most notably in [[Pencil Pentathlon]], will move in the wrong direction or are placed incorrectly, causing some items, such as [[Life|lives]], to be unobtainable, and others much harder to obtain.
While there are not that many bugs throughout this port, there are a few noticeable ones. Some items, most notably the [[cloud]]s, sometimes appear incorrectly. Some show the textures of a vanishing cloud, while they are stable. Some [[pencil sharpener]]s, most notably in [[Pencil Pentathlon]], will move in the wrong direction or are placed incorrectly, causing some items, such as [[Life|lives]], to be unobtainable, and others much harder to obtain.