Laser-Washing Powder: Difference between revisions

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{{quote|text=The [[Hoodlum]]s have created a laser washing powder that can transform their clothing into battle dress. It also acts on [[Rayman]], giving him Superpowers. When a [[Hoodlum]] has a $ symbol above him, this means that he’s carrying a box of washing powder. Eliminate him to get hold of the box. But beware: the effect of the Superpowers is limited. So keep an eye on the gauge at the bottom of the screen to see how much time you’ve got left. To pick up the Superpower, all you have to do is move over the box.|sign=Manual|source=''[[Rayman 3: Hoodlum Havoc]]''}}
{{quote|text=The [[Hoodlum]]s have created a laser washing powder that can transform their clothing into battle dress. It also acts on [[Rayman]], giving him Superpowers. When a [[Hoodlum]] has a $ symbol above him, this means that he’s carrying a box of washing powder. Eliminate him to get hold of the box. But beware: the effect of the Superpowers is limited. So keep an eye on the gauge at the bottom of the screen to see how much time you’ve got left. To pick up the Superpower, all you have to do is move over the box.|sign=Manual|source=''[[Rayman 3]]''}}


[[Image:Rayman lockjaw.jpg|thumb|right|240px|[[Rayman]] in his [[Lockjaw]] form.]]
[[Image:Rayman lockjaw.jpg|thumb|right|240px|[[Rayman]] in his [[LockJaw]] form.]]


The '''Laser-Washing Powders''' (also known as '''Laser Detergent SuperPowers''') are temporary power ups in ''[[Rayman 3]]'' that were originally developed by the [[Hoodlum]]s to change their clothes into combat fatigues. They are first found by [[Rayman]] and [[Murfy]] when a defeated [[Hoodmonger]] leaves a can behind in [[the Fairy Council]], who then discover that the can works on [[Rayman]] himself. Only the [[Hoodlum]]s that have a dollar ($) symbol above them carry a can that will be available once they are defeated. There are five different types of Laser-Washing Powders, each represented by a different colour, and lasting from 3 seconds for the [[Throttle Copter]] and 49 seconds for the [[Lockjaw]]. When in effect, they double the points the player scores.
The '''Laser-Washing Powders''' (also known as '''Laser Detergent SuperPowers''') are temporary power ups in ''[[Rayman 3]]'' that were originally developed by the [[Hoodlum]]s to change their clothes into combat fatigues. They are first found by [[Rayman]] and [[Murfy]] when a defeated [[Hoodmonger]] leaves a can behind in [[the Fairy Council]], who then discover that the can works on [[Rayman]] himself. Only the [[Hoodlum]]s that have a dollar ($) symbol above them carry a can that will be available once they are defeated. There are five different types of Laser-Washing Powders, each represented by a different colour, and lasting from 3 seconds for the [[Throttle Copter]] and 49 seconds for the [[LockJaw]]. When in effect, they double the points the player scores.


Similar cans of Laser-Washing Powder are also found in ''[[Rayman: Hoodlums' Revenge]]''.     
Similar cans of Laser-Washing Powder are also found in ''[[Rayman: Hoodlums' Revenge]]''.     
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*[[Vortex]] (green can): allows [[Rayman]] to throw whirlwinds from his [[Telescopic fist|fist]], which shrink his opponents, and lowers the [[meadowscrew]]s.
*[[Vortex]] (green can): allows [[Rayman]] to throw whirlwinds from his [[Telescopic fist|fist]], which shrink his opponents, and lowers the [[meadowscrew]]s.
*[[Heavy Metal Fist]] (red can): doubles the damage inflicted by [[Rayman]]'s [[telescopic fist]], which notably allows him to punch down the wooden doors.
*[[Heavy Metal Fist]] (red can): doubles the damage inflicted by [[Rayman]]'s [[telescopic fist]], which notably allows him to punch down the wooden doors.
*[[Lockjaw]] (blue can): allows [[Rayman]] to throw metal claws from his [[Telescopic fist|fists]], which can be used to grab onto [[flying hook]]s and send electric shocks to his enemies.
*[[LockJaw]] (blue can): allows [[Rayman]] to throw metal claws from his [[Telescopic fist|fists]], which can be used to grab onto [[flying hook]]s and send electric shocks to his enemies.
*[[Shock Rocket]] (orange can): allows [[Rayman]] to shoot a guided missile at his enemies.
*[[Shock Rocket]] (orange can): allows [[Rayman]] to shoot a guided missile at his enemies.
*[[Throttle Copter]] (yellow can): allows [[Rayman]] to fly into the air.
*[[Throttle Copter]] (yellow can): allows [[Rayman]] to fly into the air.
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File:VortexCan.jpg| The green [[Vortex]] can.
File:VortexCan.jpg| The green [[Vortex]] can.
File:HeavyMetalCan.jpg| The red [[Heavy Metal Fist]] can.
File:HeavyMetalCan.jpg| The red [[Heavy Metal Fist]] can.
File:LockjawCan.jpg| The blue [[Lockjaw]] can.
File:LockjawCan.jpg| The blue [[LockJaw]] can.
File:ShockRocketCan.jpg| The orange [[Shock Rocket]] can.
File:ShockRocketCan.jpg| The orange [[Shock Rocket]] can.
File:ThrottleCopterCan.jpg| The yellow [[Throttle Copter]] can.
File:ThrottleCopterCan.jpg| The yellow [[Throttle Copter]] can.
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*[[Throttle Copter]] (blue can): Unlike ''[[Rayman 3]]'', this power can last for as long as [[Blue Lum]]s are continually collected.
*[[Throttle Copter]] (blue can): Unlike ''[[Rayman 3]]'', this power can last for as long as [[Blue Lum]]s are continually collected.
*[[Fire Protection]] (red can): Protects [[Rayman]] from fire related damage.
*[[Fire Protection]] (red can): Protects [[Rayman]] from fire related damage.
{|
 
|-
<gallery  widths="240px" heights="160px" class="sprite">
| [[Image:Fire_Protection_RHR.PNG|thumb|none|240px|The red [[Fire Protection]] can.]]
ThrottleCopterRHR.png|The blue [[Throttle Copter]] can.
| [[File:ThrottleCopterRHR.png|frame|right|The blue [[Throttle Copter]] can.]]
HeavyMetalFistRHR.png|The yellow [[Heavy Metal Fist]] can.
| [[File:HeavyMetalFistRHR.png|frame|right|The yellow [[Heavy Metal Fist]] can.]]
Fire_Protection_RHR.PNG|The red [[Fire Protection]] can.
|}
</gallery>


[[fr:Lessive laser]]
[[fr:Lessive laser]]
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[[pl:Puszki]]
[[pl:Puszki]]


{{Rayman 3|collapsed=Y}}
{{PowersNav}}
{{PowersNav}}


[[Category:Powers]]
[[Category:Powers]]
[[Category:Objects]]
[[Category:Objects]]

Revision as of 18:18, 7 September 2017

The Hoodlums have created a laser washing powder that can transform their clothing into battle dress. It also acts on Rayman, giving him Superpowers. When a Hoodlum has a $ symbol above him, this means that he’s carrying a box of washing powder. Eliminate him to get hold of the box. But beware: the effect of the Superpowers is limited. So keep an eye on the gauge at the bottom of the screen to see how much time you’ve got left. To pick up the Superpower, all you have to do is move over the box.
—Manual, Rayman 3
Rayman in his LockJaw form.

The Laser-Washing Powders (also known as Laser Detergent SuperPowers) are temporary power ups in Rayman 3 that were originally developed by the Hoodlums to change their clothes into combat fatigues. They are first found by Rayman and Murfy when a defeated Hoodmonger leaves a can behind in the Fairy Council, who then discover that the can works on Rayman himself. Only the Hoodlums that have a dollar ($) symbol above them carry a can that will be available once they are defeated. There are five different types of Laser-Washing Powders, each represented by a different colour, and lasting from 3 seconds for the Throttle Copter and 49 seconds for the LockJaw. When in effect, they double the points the player scores.

Similar cans of Laser-Washing Powder are also found in Rayman: Hoodlums' Revenge.

Types of Laser-Washing Powders

Rayman 3

Rayman: Hoodlums' Revenge