Bonus level (Rayman 2): Difference between revisions

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==In ''[[Rayman 2]]''==
==In ''[[Rayman 2]]''==
They are accessed by completing a level with all of the [[Yellow Lum]]s and breaking all of the [[Robo-Pirate|pirate]] [[cage]]s. The stage itself is a race between a [[baby Globox]] and the [[Spyglass Pirate]]. To win, the player must press jump and shoot (left and right in the PC version) alternately as fast as possible. The first character to get to the [[Ludiv]] at the highest point of the course wins. If the player wins, depending on the level played, they will gain an extra life, a full life bar, a [[Power Fist]], or full life and a [[Power Fist]].
They are accessed by completing a level with all of the [[Yellow Lum]]s and breaking all of the [[Robo-Pirate|pirate]] [[cage]]s. The stage itself is a race between a [[baby Globox]] and the [[Spyglass Pirate]]. To win, the player must press jump and shoot (left and right in the PC version) alternately as fast as possible. The first character to get to the [[Ludiv]] at the highest point of the course wins. If the player wins, depending on the level played, they will gain a full life bar, a [[Power Fist]], or both a full life bar and a [[Power Fist]].


Bonus levels are not present in the [[Rayman 2 (PlayStation)|PlayStation version]] of the game.
Bonus levels are not present in the [[Rayman 2 (PlayStation)|PlayStation version]] of the game.
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{| class="wikitable" border="1" style="width:100%"
{| class="wikitable" border="1" style="width:100%"
|-
|-
! Location
! Location
! [[Baby Globox]]es to collect
! [[Baby Globox]]es to collect
! Time Limit (seconds)
! Time Limit (seconds)
|-
|-
| [[The Fairy Glade#Game Boy Color version|Fairy Glade]] (part 3)
| [[The Fairy Glade#Game Boy Color version|Fairy Glade]] (part 3)
| 10
| 10
| 24
| 24
|-
|-
| [[The Marshes of Awakening#Game Boy Color version|Marshes of Awakening]] (part 2)
| [[The Marshes of Awakening#Game Boy Color version|Marshes of Awakening]] (part 2)
| 10
| 10
| 24
| 24
|-
|-
| [[Whale Bay#Game Boy Color version|Whale Bay]] (part 2)
| [[Whale Bay#Game Boy Color version|Whale Bay]] (part 2)
| 10
| 10
| 24
| 24
|-
|-
| [[The Cave of Bad Dreams#Game Boy Color version|Cave of Bad Dreams]] (part 2)
| [[The Cave of Bad Dreams#Game Boy Color version|Cave of Bad Dreams]] (part 2)
| 10
| 10
| 24
| 24
|-
|-
| [[The Canopy#Game Boy Color version|The Canopy]] (part 1)
| [[The Canopy#Game Boy Color version|The Canopy]] (part 1)
| 10
| 10
| 32
| 32
|-
|-
| [[The Sanctuary of Stone and Fire#Game Boy Color version|Sanctuary of Stone and Fire]] (part 1)
| [[The Sanctuary of Stone and Fire#Game Boy Color version|Sanctuary of Stone and Fire]] (part 1)
| 10
| 10
| 32
| 32
|-
|-
| [[The Echoing Caves#Game Boy Color version|Echoing Caves]] (part 3)
| [[The Echoing Caves#Game Boy Color version|Echoing Caves]] (part 3)
| 11
| 11
| 40
| 40
|-
|-
| [[The Precipice#Game Boy Color version|The Precipice]] (part 2)
| [[The Precipice#Game Boy Color version|The Precipice]] (part 2)
| 10
| 10
| 24
| 24
|-
|-
| [[The Sanctuary of Rock and Lava#Game Boy Color version|Sanctuary of Rock and Lava]] (part 1)
| [[The Sanctuary of Rock and Lava#Game Boy Color version|Sanctuary of Rock and Lava]] (part 1)
| 10
| 10
| 32
| 32
|-
|-
| [[Tomb of the Ancients#Game Boy Color version|Tomb of the Ancients]] (part 2)
| [[Tomb of the Ancients#Game Boy Color version|Tomb of the Ancients]] (part 2)
| 10
| 10
| 24
| 24
|}
|}


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{{Rayman 2|collapsed=Y}}
{{Rayman 2|collapsed=Y}}
{{Template:Rayman2minigames}}
{{Rayman2minigames}}


[[fr:Niveau bonus (Rayman 2)]]
[[fr:Niveau bonus (Rayman 2)]]


[[Category:Minigames from Rayman 2]]
[[Category:Minigames from Rayman 2]]

Latest revision as of 14:51, 24 September 2023

  • This article is about the bonus levels in Rayman 2. For bonus levels from other games, see Bonus level.

Bonus levels are minigames in Rayman 2.

In Rayman 2

They are accessed by completing a level with all of the Yellow Lums and breaking all of the pirate cages. The stage itself is a race between a baby Globox and the Spyglass Pirate. To win, the player must press jump and shoot (left and right in the PC version) alternately as fast as possible. The first character to get to the Ludiv at the highest point of the course wins. If the player wins, depending on the level played, they will gain a full life bar, a Power Fist, or both a full life bar and a Power Fist.

Bonus levels are not present in the PlayStation version of the game.

In Rayman 2 Forever

In Rayman 2 Forever, Rayman is tasked to collect baby Globoxes within a time limit. The portals that Rayman goes into to enter bonus levels are typical Spiral Doors, although they spin left instead of right. There is one in each level.

Location Baby Globoxes to collect Time Limit (seconds)
Fairy Glade (part 3) 10 24
Marshes of Awakening (part 2) 10 24
Whale Bay (part 2) 10 24
Cave of Bad Dreams (part 2) 10 24
The Canopy (part 1) 10 32
Sanctuary of Stone and Fire (part 1) 10 32
Echoing Caves (part 3) 11 40
The Precipice (part 2) 10 24
Sanctuary of Rock and Lava (part 1) 10 32
Tomb of the Ancients (part 2) 10 24

See also