Rayman 3 HD: Difference between revisions
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'''''Rayman 3 HD''''' is a high-definition<ref>The game runs at 720p (1280 × 720), the minimum standard for high-definition, and does not support higher resolutions, while the [[Rayman 3: Hoodlum Havoc|original version of the game]] on PC can be configured to use any resolution, including 1080p and higher.</ref> remake of ''[[Rayman 3: Hoodlum Havoc]]''. It was released on PlayStation Network and Xbox Live Arcade on the 21st March, 2012. ''Rayman 3 HD'' | '''''Rayman 3 HD''''' is a high-definition<ref>The game runs at 720p (1280 × 720), the minimum standard for high-definition, and does not support higher resolutions, while the [[Rayman 3: Hoodlum Havoc|original version of the game]] on PC can be configured to use any resolution, including 1080p and higher.</ref> remake of ''[[Rayman 3: Hoodlum Havoc]]''. It was released on the PlayStation Network for Playstation 3 and Xbox Live Arcade for Xbox 360 on the 21st March, 2012. ''Rayman 3 HD'' features minor enhancements to visuals, such as a remade HUD, and makes a few changes in numerous areas. | ||
It was announced on 9th November 2015 that Rayman 3 HD would be | It was announced on 9th November 2015 that Rayman 3 HD would be among the first group of titles that were to be Xbox One backward compatible.<ref>[http://news.xbox.com/2015/11/09/introducing-your-first-104-xbox-one-backward-compatibility-games/ Introducing Your First 104 Xbox One Backward Compatible Games]</ref> This version was updated with a new logo and fixed minor graphical glitches. | ||
==Differences from ''[[Rayman 3: Hoodlum Havoc]]''== | ==Differences from ''[[Rayman 3: Hoodlum Havoc]]''== | ||
* The ''Hoodlum Havoc'' subtitle has been removed, and the font of the logo has been changed to match that of ''[[Rayman Origins]]''. | * The ''Hoodlum Havoc'' subtitle has been removed, and the font of the logo has been changed to match that of ''[[Rayman Origins]]''. | ||
* The game now features subtitles | * The game now features subtitles for the cutscenes and some other in-game dialogue. | ||
* The original version opened with a gameplay trailer cut to Groove Armada's 'Madder'. This has been removed and replaced with a new trailer featuring new music. | * The original version opened with a gameplay trailer cut to Groove Armada's 'Madder'. This has been removed and replaced with a new trailer featuring new music. | ||
* The intro sequence originally began with the classic [[Ubisoft|Ubi Soft]] logo, used for the first three [[Rayman (series)|''Rayman'' games]], overlaid against a night sky. This has been cut. | * The intro sequence originally began with the classic [[Ubisoft|Ubi Soft]] logo, used for the first three [[Rayman (series)|''Rayman'' games]], overlaid against a night sky. This has been cut. | ||
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* In [[the Fairy Council]], a [[Ludiv]] originally spoke the line 'Oh my God, what is going on here?' In ''Rayman 3 HD'', this line is censored to 'What is going on here?' However, the words 'Oh my God' seen in the [[Crush]] minigame remain uncensored. | * In [[the Fairy Council]], a [[Ludiv]] originally spoke the line 'Oh my God, what is going on here?' In ''Rayman 3 HD'', this line is censored to 'What is going on here?' However, the words 'Oh my God' seen in the [[Crush]] minigame remain uncensored. | ||
* Parts of the sky above the [[Clearleaf Forest]] have become black, and the colour of the water has undergone strange changes. The reasons for such discolourings are currently unknown. | * Parts of the sky above the [[Clearleaf Forest]] have become black, and the colour of the water has undergone strange changes. The reasons for such discolourings are currently unknown. | ||
* The bonus section of the game contains an "extra" which is a gallery of the artworks seen in the ''[[Rayman Origins]]'' art booklet which came with the collector's edition. | * The bonus section of the game contains an "extra" which is a gallery of the artworks seen in the ''[[Rayman Origins]]'' [[The Art of Rayman Origins|art booklet]] which came with the collector's edition. | ||
* The shadows of objects and characters have been known to glitch up, often passing directly through surfaces and appearing/disappearing at random. The shadows also sometimes aren't cast according to the location of the light source, and instead appear directly beneath the caster. This is likely due to a lack of testing when experimenting with the newer shading technology. | * The shadows of objects and characters have been known to glitch up, often passing directly through surfaces and appearing/disappearing at random. The shadows also sometimes aren't cast according to the location of the light source, and instead appear directly beneath the caster. This is likely due to a lack of testing when experimenting with the newer shading technology. | ||
* The [[jewels]] and [[red lum]]s now cast light onto the geometry around them, as opposed to ''Hoodlum Havoc'', where only a glowing texture was placed around them. | * The [[jewels]] and [[red lum]]s now cast light onto the geometry around them, as opposed to ''Hoodlum Havoc'', where only a glowing texture was placed around them. | ||
* The [[Grand Minimus]]'s crown is now transparent. | * The [[Grand Minimus]]'s crown is now transparent. | ||
{| | {| | ||
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File:Rayman 3 HD Clearleaf Forest Water 2.jpg|Glitched, colourful water in [[Clearleaf Forest]] | File:Rayman 3 HD Clearleaf Forest Water 2.jpg|Glitched, colourful water in [[Clearleaf Forest]] | ||
File:Rayman 3 HD The Bog of Murk Ugly.jpg|A glitched, blue-headed [[Ugly]] in [[the Bog of Murk]] | File:Rayman 3 HD The Bog of Murk Ugly.jpg|A glitched, blue-headed [[Ugly]] in [[the Bog of Murk]] | ||
R3_HD_Xbox_One.jpg|The new cover and logo in the Xbox One compatible version | |||
</gallery> | </gallery> | ||
==External links== | ==External links== | ||
*[http://www.youtube.com/watch?v=S-icLyZKSRI Rayman 3 HD Intro] | *[http://www.youtube.com/watch?v=S-icLyZKSRI Rayman 3 HD Intro] | ||
==Notes== | ==Notes== | ||
Revision as of 17:37, 9 December 2016
| Rayman 3 HD | ||
|---|---|---|
| Published by | Ubisoft | |
| Developed by | Ubisoft Paris, Ubisoft Shanghai | |
| Designed by | Michaël Janod with Olivier Palmieri, Benjamin Haddad, Frédéric Gaveau, Éric Couzian, Xavier Plagnal, Jérôme Collette, Olivier Barbier, Yann Leclerc | |
| Written by | David Neiss (story and dialogue) | |
| Soundtrack by | Plume, Fred Leonard, Laurent Parisi | |
| Release date | PlayStation 3, Xbox 360:
| |
| Genre | 3D platformer | |
| Gameplay mode | Single player | |
| Platforms | PlayStation 3 (PlayStation Network), Xbox 360 and Xbox One(Xbox Live Arcade) | |
| Ratings | 3+ (ESPLA), 3+ (PEGI), E (ESRB) | |
| Distribution media | Digital download | |
Rayman 3 HD is a high-definition[1] remake of Rayman 3: Hoodlum Havoc. It was released on the PlayStation Network for Playstation 3 and Xbox Live Arcade for Xbox 360 on the 21st March, 2012. Rayman 3 HD features minor enhancements to visuals, such as a remade HUD, and makes a few changes in numerous areas.
It was announced on 9th November 2015 that Rayman 3 HD would be among the first group of titles that were to be Xbox One backward compatible.[2] This version was updated with a new logo and fixed minor graphical glitches.
Differences from Rayman 3: Hoodlum Havoc
- The Hoodlum Havoc subtitle has been removed, and the font of the logo has been changed to match that of Rayman Origins.
- The game now features subtitles for the cutscenes and some other in-game dialogue.
- The original version opened with a gameplay trailer cut to Groove Armada's 'Madder'. This has been removed and replaced with a new trailer featuring new music.
- The intro sequence originally began with the classic Ubi Soft logo, used for the first three Rayman games, overlaid against a night sky. This has been cut.
- Rayman 3 HD features audio problems. Many music tracks start later than they should, and often contain glitches.
- In the Fairy Council, a Ludiv originally spoke the line 'Oh my God, what is going on here?' In Rayman 3 HD, this line is censored to 'What is going on here?' However, the words 'Oh my God' seen in the Crush minigame remain uncensored.
- Parts of the sky above the Clearleaf Forest have become black, and the colour of the water has undergone strange changes. The reasons for such discolourings are currently unknown.
- The bonus section of the game contains an "extra" which is a gallery of the artworks seen in the Rayman Origins art booklet which came with the collector's edition.
- The shadows of objects and characters have been known to glitch up, often passing directly through surfaces and appearing/disappearing at random. The shadows also sometimes aren't cast according to the location of the light source, and instead appear directly beneath the caster. This is likely due to a lack of testing when experimenting with the newer shading technology.
- The jewels and red lums now cast light onto the geometry around them, as opposed to Hoodlum Havoc, where only a glowing texture was placed around them.
- The Grand Minimus's crown is now transparent.
Screenshot gallery
-
The title screen
-
Glitched, colourful water in the Land of the Livid Dead
-
Glitched, colourful water in Clearleaf Forest
-
A glitched, blue-headed Ugly in the Bog of Murk
-
The new cover and logo in the Xbox One compatible version
External links
Notes
- ↑ The game runs at 720p (1280 × 720), the minimum standard for high-definition, and does not support higher resolutions, while the original version of the game on PC can be configured to use any resolution, including 1080p and higher.
- ↑ Introducing Your First 104 Xbox One Backward Compatible Games


