Rayman 3: Difference between revisions
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| soundtrack by = Plume, Fred Leonard, Laurent Parisi | | soundtrack by = Plume, Fred Leonard, Laurent Parisi | ||
| release date = | | release date = | ||
'''Nintendo GameCube:'''<br / | '''Nintendo GameCube:'''<br /> | ||
[[File:European Union.png|16px]] 21st February, 2003<br /> | [[File:European Union.png|16px]] 21st February, 2003<br /> | ||
'''PlayStation 2, Windows:'''<br /> | '''PlayStation 2, Windows:'''<br /> | ||
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''Rayman 3'' underwent numerous changes during its development. Changes include scrapped levels, scrapped [[Hoodlum]]s and some differences in aesthetic and lighting. | ''Rayman 3'' underwent numerous changes during its development. Changes include scrapped levels, scrapped [[Hoodlum]]s and some differences in aesthetic and lighting. | ||
According to Olivier Dauba, the lead gameplay programmer, he originally developed a first person gameplay because he was playing a lot of ''Half-Life''. This mode was not included in the final version of the game due to lack of time.<ref>''[[L'Histoire de Rayman]]'', Chapter 4 - ''Rayman 3 : Hoodlum Havoc'', [[Rayman]] without [[Michel Ancel]]</ref> It was also revealed that [[Rayman]] was going to have legs at one point, but the idea was quickly put aside.<ref | According to Olivier Dauba, the lead gameplay programmer, he originally developed a first person gameplay because he was playing a lot of ''Half-Life''. This mode was not included in the final version of the game due to lack of time.<ref name="ReferenceA">''[[L'Histoire de Rayman]]'', Chapter 4 - ''Rayman 3 : Hoodlum Havoc'', [[Rayman]] without [[Michel Ancel]]</ref> It was also revealed that [[Rayman]] was going to have legs at one point, but the idea was quickly put aside.<ref name="ReferenceA"/> | ||
<gallery perrow="5"> | <gallery perrow="5"> | ||
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[[Rayman 3 scoring system|The scoring system]] is based on the combo mode, which is triggered every time points are collected. Depending on the nature of the last yield, it will either last 2 or 6 seconds, unless the player collects points within the given time, thus bringing back the time left before the combo mode ends to 2 or 6 seconds. Any item collected during the combo mode will have their points added to the combo counter (in addition to the main counter), with a multiple of two for the items between the sixth and the tenth position, three for the items between the eleventh and the fifteenth position, four for the items between the sixteenth and the twentieth position, and five for the items after the twenty-first position. When the combo mode ends, all the points in the combo counter will be added to the main counter, and any new combo will start at the first position again. Notably, if [[Rayman]] is using a [[Laser-Washing Powder]] can, points are doubled. | [[Rayman 3 scoring system|The scoring system]] is based on the combo mode, which is triggered every time points are collected. Depending on the nature of the last yield, it will either last 2 or 6 seconds, unless the player collects points within the given time, thus bringing back the time left before the combo mode ends to 2 or 6 seconds. Any item collected during the combo mode will have their points added to the combo counter (in addition to the main counter), with a multiple of two for the items between the sixth and the tenth position, three for the items between the eleventh and the fifteenth position, four for the items between the sixteenth and the twentieth position, and five for the items after the twenty-first position. When the combo mode ends, all the points in the combo counter will be added to the main counter, and any new combo will start at the first position again. Notably, if [[Rayman]] is using a [[Laser-Washing Powder]] can, points are doubled. | ||
While [[Ubisoft|the developers]] thought the maximum attainable score was around 500,000 points, the discovery of various glitches and the mastery of the scoring mechanics allowed much higher scores, the highest known overall score being 900,056 points.<ref name="pchof" | While [[Ubisoft|the developers]] thought the maximum attainable score was around 500,000 points, the discovery of various glitches and the mastery of the scoring mechanics allowed much higher scores, the highest known overall score being 900,056 points.<ref name="pchof"/> | ||
[[File:R3Ref1.jpg|thumb|right|320px|A collage of ''Rayman 3'' artwork and screenshots used by [[Ubisoft|Ubisoft Montpellier]] as a reference for the design of ''[[Rayman Origins]]''.]] | [[File:R3Ref1.jpg|thumb|right|320px|A collage of ''Rayman 3'' artwork and screenshots used by [[Ubisoft|Ubisoft Montpellier]] as a reference for the design of ''[[Rayman Origins]]''.]] | ||
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== References to other media == | == References to other media == | ||
The game contains numerous references to other media, such as video games, TV shows and past [[Rayman]] games. Originally there were plans to include even more references to other video games.<ref | The game contains numerous references to other media, such as video games, TV shows and past [[Rayman]] games. Originally there were plans to include even more references to other video games.<ref name="ReferenceA"/> | ||
=== ''[[Rayman 2]]'' === | === ''[[Rayman 2]]'' === | ||
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=== TV shows === | === TV shows === | ||
*During one of the [[Teensie Highway]] stages, there | *During one of the [[Teensie Highway]] stages, there is a reference to the TV show ''Star Trek'' in the form of the USS Enterprise. | ||
=== Books === | === Books === | ||
*The game contains intentional references to the comic book series ''Bone'' by Jeff Smith, the books of L'Ursula Le Guin and to Hayao Miyazaki's movies (''Princess Mononoke'', ''Totoro'', etc.).<ref | *The game contains intentional references to the comic book series ''Bone'' by Jeff Smith, the books of L'Ursula Le Guin and to Hayao Miyazaki's movies (''Princess Mononoke'', ''Totoro'', etc.).<ref name="ReferenceA"/> | ||
*"Open sesame" by [[Globox]] is a reference to the tale ''Ali Baba and the Forty Thieves'' in ''One Thousand and One Nights''. | *"Open sesame" by [[Globox]] is a reference to the tale ''Ali Baba and the Forty Thieves'' in ''One Thousand and One Nights''. | ||
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===People=== | ===People=== | ||
*"I came, I saw, I kicked some butt." is a parody of Julius | *"I came, I saw, I kicked some butt." is a parody of Julius Caesar's famous quote "I came, I saw, I won". | ||
*"Buffalo Bill" is a reference to the cowboy with the same name. | *"Buffalo Bill" is a reference to the cowboy with the same name. | ||