Rayman Revolution
Rayman Revolution, known in the United States as Rayman 2: Revolution, is an updated remake of Rayman 2: The Great Escape made specially as a launch title for the Sony PlayStation 2 in 2000. Several changes have been made for this version, notably the upgraded graphics, the inclusion of new worlds and mini-games, and the order of the gameplay. Its difficulty was also slightly higher than that of Rayman 2. Similar to the PlayStation version of Rayman 2, some levels were shaped differently or removed, such as the Echoing Caves.
New features
Akin to games such as Sonic Adventure, the levels in Rayman Revolution are accessed via three new hub worlds – the Minisaurus Plain, Globox's House and Rainbow Creek, which are collectively known as the Front. These areas allow free roaming, making Revolution a much less linear game than the previous versions. There are also new events, missions, and puzzles to accomplish. In addition, new characters are introduced such as Bzzit, and Rayman can acquire new powers, items and abilities, such as the ones he can buy with the Yellow Lums he collected at the Magic Well, the equivalent of a typical item shop.
Characters such as Ly the Fairy, Clark, and the Teensies appear much more often in this version. Ly increases Rayman's health by offering minigames, which include the Walks of Life and Power and the roller coaster segment that was previously in the Top of the World, in exchange for freeing the Familiar Spirits, a new spirit creatures that are imprisoned in cages by the Robo-Pirates. Meanwhile, the Teensies host the Teensie Circles – teleportation hubs which replace the Hall of Doors and allow Rayman to return to places he has already visited.
For some reason, the music tracks for each level will not always play when Rayman revisits them, instead simply featuring an ambience track. Certain pieces of music will still appear, such as when using transport or engaged in battle with pirates.
Powers and items
The game requires much more backtracking than before to collect the Yellow Lums and break the cages that Rayman could not access for the first time. Objects such as cannons, beacons, plants and mushrooms appear throughout the game, and need Rayman to gain his new powers and special items (such as the Rain Mask) in order to use them. A notable difference between the previous versions is that Rayman is not granted with the shooting power at the beginning, but is simply given the ability to punch, though he is shortly given the shooting power by the Grand Minimus. As Rayman progresses, his shots get much stronger thanks to Silver Lums, until he can produce a shot that is as powerful as an exploding grenade.
Later in the game, Rayman is given some items to help him, such as the Rain Mask, which allows him to perform a Rain Dance like Globox's and helps plants to grow, and the Lums Radar, which is a magnet that can help him find any Yellow Lums that he may have missed. Recalling the original Rayman game, Rayman can be shrunk to help him squeeze through small holes by eating mushrooms that he can water with the Rain Dance.
Unlike the previous versions, Rayman can keep his flying power, which he lost beneath the Sanctuary of Rock and Lava, conditionally - he can only use it whenever he is flying above any body of lava.
Levels
The Minisaurus Plain
- The Fairy Glade
- The Marshes of Awakening
- The Cave of Bad Dreams
- The Bayou
- The Sanctuary of Water and Ice (Lost Island)
Globox's House
Rainbow Creek
Manuals
Click on the thumbnails to read the manuals.
