Telescopic fist

Revision as of 08:40, 10 May 2026 by Hunchman801 (talk | contribs) (Added language links)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

The telescopic fist is the first power Rayman receives. It usually serves as his primary offensive ability and is seen in most titles within the Rayman series in some form.

In Rayman

Hello Rayman, I'm Betilla the Fairy, and I'm going to help you in your quest. I can give you a new power.

Now you can punch with your fist. Good luck! Press the □ button to punch. The longer you press, the further you punch.

Betilla the Fairy in Pink Plant WoodsRayman

The telescopic fist is the first power that Rayman is granted by Betilla in the original Rayman game in Pink Plant Woods. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the grappling fist, allows Rayman's fist to grab objects such as extra lives and flying rings. It can be powered up by picking up gold fists, which double the fist power, and speed fists which make him throw it faster. Picking up a second speed fist will further increase the speed. Rayman can also increase the power of his punches by either charging the fist or punching while jumping.

During the encounter with Mr Dark in Mr Dark's Dare, Rayman's fist is stolen by Mr Dark. The Electoons do however come to Rayman's aid and gives it back to him.

In the Game Boy Color version of Rayman

In the Game Boy Color version of the original game, Rayman begins the game with the telescopic fist and its origins are never explained. The Gold Fist power-up appears throughout the game but the Speed Fist does not. Rayman gains the grappling fist power-up after completing the Rocky Peaks world.

In Rayman 2

In Rayman 2, Rayman shoots energy balls instead of throwing his fist when attacking. However, at the beginning of Rayman Revolution, he is temporarily given the ability to punch by Globox. This power only lasts until he frees the Grand Minimus in the Woods of Light, where he is given the shooting power as in the other versions of Rayman 2.

Rayman 2 was initially going to include the traditional telescopic fist power, but due to visual and gameplay problems, it was replaced by the magic fist.[1] Early footage of the game shows Rayman using his telescopic fist against enemies such as Robo-Pirates,[2] and the mechanism is fully functional in a beta version of the game which had originally been given out as part of a contest held by certain gaming magazines in Italy in order to gather feedback for the game. In this version, the telescopic fist deals from 3 to 5 damage depending on the charging time, as opposed to 1 to 3 damage for the magic fist.[3]

In Rayman 2 Forever

In Rayman 2 Forever, the Game Boy Color adapation of Rayman 2, Rayman uses his telescopic fist in the same manner as the original game.

In Rayman 3

Rayman doesn’t have big biceps – hardly surprising, for an armless hero! – but he does have 2 fists which can prove to be very powerful.
—Manual, Rayman 3

The telescopic fist returns in Rayman 3. Rayman can shoot it laterally by strafing around enemies. The fist can be upgraded temporarily by the Laser-Washing Powder cans some Hoodlums leave behind. Using his fist isn't his only means of attack in the game. Rayman can also kick his opponents if he is close enough.

The telescopic fist can be used offensively against most enemies in the game, barring the Knaaren who do not take damage against it and can only be evaded. The stilts of the Stumbleboom are also resistant to Rayman's telescopic fist, but can be destroyed if the Vortex power-up is active.

In the Game Boy Advance version of Rayman 3

In the Game Boy Advance version of Rayman 3, Rayman uses his telescopic fist in a similar manner to how it was used in the original Rayman game, with him being able to charge his fists for stronger attacks or just throw them normally. Throughout the game, he will receive several upgrades for his fists, such as being able to throw both at once, the ability to grab Purple Lums, and finally the Super Fist, which allows him charge his fists for even stronger attacks.

In the Game Boy Advance version of Rayman Raving Rabbids

 
Rayman finding his fists in the Game Boy Advance version of Rayman Raving Rabbids

In the Game Boy Advance version of Rayman Raving Rabbids, Rayman starts the game without his hands, but he quickly finds them after escaping, allowing him to use his telescopic fist again. He does not receive upgrades in this game, and can charge his fist and grab Purple Lums from the moment he recovers his fists.


In the Nintendo DS version of Rayman Raving Rabbids

In the Nintendo DS version of Rayman Raving Rabbids, Rayman is able to use both his telescopic fist and shoot Yellow Lums. However, his telescopic fist functions differently in comparison to most titles. His fist does not retract when shot, nor can it be charged. It deals half the damage of Yellow Lums and can't defeat all enemy types. Unlike Yellow Lums it can however be used an infinite number of times.

In Rayman Origins, Rayman Legends, and their spin-offs

Main article: Slap

Rayman begins Rayman Origins with only the ability to jump on enemies to defeat them, this is quickly rectified as Rayman and his friends rescue Betilla in It's a Jungle Out There..., who then gives the heroes the ability to attack. Unlike past titles, where the telescopic fist was Rayman's primary means of attack, Rayman is now able to perform a variety of close-to-medium-range punches and kicks. The telescopic fist remains accessible to Rayman by holding down the attack button and releasing, as it behaved in past titles. Other heroes also have attacks that are functionally similar, but aesthetically different. Globox attacks using slaps and kicks, while Teensies attack using magic, and Barbara uses her axe to attack.

The attack power is retained in Rayman Legends, all previous characters use the same attacks, barring the ground kick move, which is changed to a crush attack.

In Rayman Jungle Run and Rayman Fiesta Run, the player can tap a button on the screen to attack. The characters can only use the running punch, likely due to the fact that they are constantly running, and the air kick. In Rayman Adventures and Rayman Mini, the player taps a certain side of the screen to attack. Along with the running punch and air kick, these games also give the player access to crush attacks, with the latter game even letting the player use the ground kick move from Rayman Origins while crouched. This can only happen in a few levels, however.

In Rayman in the Phantom Show

In Rayman in the Phantom Show, the third DLC of Mario + Rabbids Sparks of Hope, Rayman can use his telescopic fist during exploration to punch objects, including breakable ones, and start battles with roaming enemies. Charging his fist allows it to reach further, while his grappling fist ability allows him to grab objects with it.

In combat, while he can grab purple Lums with his grappling fist to move around, he does not use his fist to fight enemies, instead relying on his Blaster and Plunger Guard weapons, his Vortex and Rocket costumes, and his dash ability.

Other games

 
Rayman's fist in the discontinued Rabbids Heroes

Rayman's telescopic fist is an unlockable weapon in the Ubisoft game Prince of Persia: Warrior Within. One of the cards in the now discontinued game Rabbids Heroes is named after Rayman's fist.


Names in other languages

Language Name
English Telescopic fist
Chinese (simplified) 伸缩拳 (PC manual, PC series manual)

伸缩拳头 (mobile achievements)

Chinese (traditional) 伸縮拳
Dutch Telescopische vuist
French Poing télescopique
German Fliegende Faust (mobile achievements)

Teleskopfaust (Jaguar and Saturn manuals)

Teleskop-Faust (GBA manual)

Hebrew אגרוף טלסקופי
Egrof Telescopi
Italian Pugno telescopico[4]
Korean 공격용 주먹 (PC manual)

초정밀 주먹 (mobile achievements)

Russian Телескопический кулак
Spanish Puño telescópico[5] (mobile achievements, GBA manual)

Puñetazo telescópico (Jaguar and Saturn manuals)

Puñetazo arrojadizo (PS Classic manual)

Notes and references

  1. L'Histoire de Rayman, Chapter 3 - Rayman 2: The Great Escape, ou le challenge de la 3D
  2. YouTube, Rayman 2 Beta Trailer 4K, https://www.youtube.com/watch?v=PJ_RVLzUdTI&t=26s
  3. Rayman Pirate-Community discussion forums, Rayman 2, https://raymanpc.com/forum/viewtopic.php?p=1497354#p1497354
  4. In the Rayman Classic achievements, this name is misspelled as "pugno telescopio".
  5. The inconsistent capitalization across localizations has been standardized here.